CanvasCaptureMediaStreamTrack 方法 requestFrame() requests that a frame be captured from the canvas and sent to the stream. Applications that need to carefully control the timing of rendering and frame capture can use requestFrame() to directly specify when it's time to capture a frame.

To prevent automatic capture of frames, so that frames are only captured when requestFrame() is called, specify a value of 0 for the captureStream() method when creating the stream.

句法

stream.requestFrame();
					

返回值

undefined

用法注意事项

There is currently an issue flagged in the specification pointing out that at this time, no exceptions are being thrown if the canvas isn't origin-clean. This may change in the future, so it would be wise to plan ahead and watch for exceptions such as SecurityError (although the specific error that might be thrown is not mentioned in the spec, this is a likely candidate).

范例

// Find the canvas element to capture
var canvasElt = document.getElementsByTagName("canvas")[0];
// Get the stream
var stream = canvasElt.captureStream(25); // 25 FPS
// Send the current state of the canvas as a frame to the stream
stream.getVideoTracks()[0].requestFrame();
					

规范

规范 状态 注释
Media Capture from DOM Elements
The definition of 'CanvasCaptureMediaStream.requestFrame()' in that specification.
工作草案 初始定义

浏览器兼容性

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Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
requestFrame Chrome 51 Edge ≤79 Firefox 41 IE No Opera No Safari No WebView Android 51 Chrome Android 51 Firefox Android ? Opera Android No Safari iOS No Samsung Internet Android 5.0

图例

完整支持

完整支持

不支持

不支持

兼容性未知 ?

兼容性未知

实验。期望将来行为有所改变。

实验。期望将来行为有所改变。

用户必须明确启用此特征。

用户必须明确启用此特征。

另请参阅

元数据

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