canplay
event is fired when the user agent can play the media, but estimates that not enough data has been loaded to play the media up to its end without having to stop for further buffering of content.
| 冒泡 | No |
|---|---|
| 可取消 | No |
| 接口 |
事件
|
| 目标 | 元素 |
| 默认动作 | None |
| 事件处理程序特性 |
GlobalEventHandlers.oncanplay
|
| 规范 | HTML5 媒体 |
These examples add an event listener for the HTMLMediaElement's
canplay
event, then post a message when that event handler has reacted to the event firing.
使用
addEventListener()
:
const video = document.querySelector('video');
video.addEventListener('canplay', (event) => {
console.log('Video can start, but not sure it will play through.');
});
使用
oncanplay
事件处理程序特性:
const video = document.querySelector('video');
video.oncanplay = (event) => {
console.log('Video can start, but not sure it will play through.');
};
| 规范 | 状态 |
|---|---|
|
HTML 实时标准
在该规范中的 canplay media event 定义。 |
实时标准 |
|
HTML5
在该规范中的 canplay media event 定义。 |
推荐 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
canplay
event
|
Chrome 3 | Edge 12 | Firefox 3.5 | IE 9 | Opera 10.5 | Safari 3.1 | WebView Android Yes | Chrome Android 18 | Firefox Android 4 | Opera Android Yes | Safari iOS Yes | Samsung Internet Android 1.0 |
完整支持
HTMLMediaElement: playing event
HTMLMediaElement: waiting event
HTMLMediaElement: seeking event
HTMLMediaElement: seeked event
HTMLMediaElement: ended event
HTMLMediaElement: loadedmetadata event
HTMLMediaElement: loadeddata event
HTMLMediaElement: canplay event
HTMLMediaElement: canplaythrough event
HTMLMediaElement: durationchange event
HTMLMediaElement: timeupdate event
HTMLMediaElement: play event
HTMLMediaElement: pause event
HTMLMediaElement: ratechange event
HTMLMediaElement: volumechange event
HTMLMediaElement: suspend event
HTMLMediaElement: emptied event
HTMLMediaElement: stalled event
HTMLMediaElement