ImageBitmap
interface represents a bitmap image which can be drawn to a
<canvas>
without undue latency. It can be created from a variety of source objects using the
createImageBitmap()
factory method.
ImageBitmap
provides an asynchronous and resource efficient pathway to prepare textures for rendering in WebGL.
ImageBitmap.height
只读
unsigned
long
representing the height, in CSS pixels, of the
ImageData
.
ImageBitmap.width
只读
unsigned
long
representing the width, in CSS pixels, of the
ImageData
.
ImageBitmap.close()
Disposes of all graphical resources associated with an
ImageBitmap
.
| 规范 | 状态 | 注释 |
|---|---|---|
|
HTML 实时标准
The definition of 'ImageBitmap' in that specification. |
实时标准 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
ImageBitmap
|
Chrome 50 | Edge 79 | Firefox 42 | IE No | Opera 37 | Safari No | WebView Android 50 | Chrome Android 50 | Firefox Android 42 | Opera Android 37 | Safari iOS No | Samsung Internet Android 5.0 |
close
|
Chrome 52 | Edge 79 | Firefox 46 | IE No | Opera 37 | Safari No | WebView Android 52 | Chrome Android 52 | Firefox Android 46 | Opera Android 37 | Safari iOS No | Samsung Internet Android 6.0 |
height
|
Chrome 50 | Edge 79 | Firefox 42 | IE No | Opera 37 | Safari No | WebView Android 50 | Chrome Android 50 | Firefox Android 42 | Opera Android 37 | Safari iOS No | Samsung Internet Android 5.0 |
width
|
Chrome 50 | Edge 79 | Firefox 42 | IE No | Opera 37 | Safari No | WebView Android 50 | Chrome Android 50 | Firefox Android 42 | Opera Android 37 | Safari iOS No | Samsung Internet Android 5.0 |
完整支持
不支持
ImageBitmapFactories.createImageBitmap()
CanvasRenderingContext2D.drawImage()
WebGLRenderingContext.texImage2D()
OffScreenCanvas.transferToImageBitmap()