这是
实验性技术
检查
浏览器兼容性表格
要小心谨慎在生产中使用这之前。
leftBounds
特性为
VRLayerInit
interface (dictionary) defines the left texture bounds of the canvas whose contents will be presented by the
VRDisplay
.
var myVRLayerInit = { };
myVRLayerInit.leftBounds = [0.0, 0.0, 0.5, 1.0];
An array of four floating point values, which can take values from 0.0–1.0:
若
leftBounds
is not specified in the dictionary, the default value used is
[0.0, 0.0, 0.5, 1.0]
.
// currently returns an empty array
var layers = vrDisplay.getLayers();
if(navigator.getVRDisplays) {
console.log('WebVR 1.1 supported');
// Then get the displays attached to the computer
navigator.getVRDisplays().then(function(displays) {
// If a display is available, use it to present the scene
if(displays.length > 0) {
vrDisplay = displays[0];
console.log('Display found');
// Starting the presentation when the button is clicked: It can only be called in response to a user gesture
btn.addEventListener('click', function() {
vrDisplay.requestPresent([{ source: canvas }]).then(function() {
console.log('Presenting to WebVR display');
// Here it returns an array of VRLayerInit objects
var layers = vrDisplay.getLayers();
...
});
});
}
});
}
VRLayerInit
objects look something like this:
{
leftBounds : [ ... ],
rightBounds: [ ... ],
source: canvasReference
}
注意
:
canvasReference
refers to the
<canvas>
element itself, not the WebGL context associated with the canvas. The other two members are arrays
| 规范 | 状态 | 注释 |
|---|---|---|
|
WebVR 1.1
The definition of 'leftBounds' in that specification. |
草案 | 初始定义 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
leftBounds
弃用
|
Chrome No | Edge ≤18 — 79 |
Firefox
55
|
IE No | Opera ? | Safari No | WebView Android No |
Chrome Android
56 — 80
Disabled
|
Firefox Android 55 | Opera Android ? | Safari iOS ? |
Samsung Internet Android
6.0
|
完整支持
不支持
兼容性未知
实验。期望将来行为有所改变。
弃用。不要用于新网站。
见实现注意事项。
用户必须明确启用此特征。
VRLayerInit
leftBounds
rightBounds
source