这是
实验性技术
检查
浏览器兼容性表格
要小心谨慎在生产中使用这之前。
linearAcceleration
只读特性在
VRPose
interface returns an array representing the linear acceleration vector of the
VRDisplay
在当前
VRPose.timestamp
, in meters per second per second.
In other words, the current acceleration of the sensor, along the
x
,
y
,和
z
axes.
var myLinearAcceleration = VRPose.linearAcceleration;
A
Float32Array
,或
null
if the VR sensor is not able to provide linear acceleration data.
// rendering loop for a VR scene
function drawVRScene() {
// WebVR: Request the next frame of the animation
vrSceneFrame = vrDisplay.requestAnimationFrame(drawVRScene);
// Populate frameData with the data of the next frame to display
vrDisplay.getFrameData(frameData);
// Retrieve the linear acceleration values for use in rendering
// curFramePose is a VRPose object
var curFramePose = frameData.pose;
var linAcc = curFramePose.linearAcceleration;
var lax = linAcc[0];
var lay = linAcc[1];
var laz = linAcc[2];
// render the scene
...
// WebVR: submit the rendered frame to the VR display
vrDisplay.submitFrame();
}
| 规范 | 状态 | 注释 |
|---|---|---|
|
WebVR 1.1
The definition of 'linearAcceleration' in that specification. |
草案 | 初始定义 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
linearAcceleration
弃用
|
Chrome No | Edge 15 — 79 |
Firefox
55
|
IE No | Opera ? | Safari No | WebView Android No |
Chrome Android
56 — 80
Disabled
|
Firefox Android 55 | Opera Android ? | Safari iOS ? |
Samsung Internet Android
6.0
|
完整支持
不支持
兼容性未知
实验。期望将来行为有所改变。
弃用。不要用于新网站。
见实现注意事项。
用户必须明确启用此特征。
VRPose
angularAcceleration
angularVelocity
hasOrientation
hasPosition
linearAcceleration
linearVelocity
orientation
位置
timestamp