安全上下文
此特征只可用于
安全上下文
(HTTPS),在某些或所有
支持浏览器
.
当使用
XRWebGLLayer()
constructor to create a new WebGL rendering layer for WebXR, providing as the
layerInit
parameter an object whose
depth
特性为
false
will request that the new layer be created without a depth buffer.
let layerInit = {
depth: false
};
let glLayer = new XRWebGLLayer(xrSession, gl, layerInit);
let glLayer = new XRWebGLLayer(xrSession, gl, { depth: false });
A Boolean which can be set to
false
to specify that the new WebGL layer should not have a depth buffer. This means that the only source for depth information is the vertex coordinates, and reduces the accuracy and quality of rendering, but may potentially affect the performance of rendering as well.
默认值为
true
.
This property differs from
ignoreDepthValues
in that a layer created with
ignoreDepthValues
设为
true
may still have a depth buffer, but will not make use of it.
You can determine whether or not the depth buffer is being used by a given WebGL rendering layer during your XR session by checking the value returned by
XRWebGLLayer.ignoreDepthValues
. If this is
true
, then the depth buffer is either not present or is being ignored.
if (glLayer.ignoreDepthValues) {
/* not using the depth buffer */
}
In this example, a new
XRWebGLLayer
is created for a WebXR session,
xrSession
, without a depth buffer.
xrSession.updateRenderState({
baseLayer: new XRWebGLLayer(xrSession, gl, {
depth: false
});
});
| 规范 | 状态 | 注释 |
|---|---|---|
|
WebXR 设备 API
The definition of 'XRWebGLLayerInit.depth' in that specification. |
工作草案 | 初始定义。 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
depth
|
Chrome 79 | Edge 79 | Firefox No | IE No | Opera No | Safari No | WebView Android 79 | Chrome Android 79 | Firefox Android No | Opera Android No | Safari iOS No | Samsung Internet Android 11.2 |
完整支持
不支持
XRWebGLLayerInit
Navigator.xr
WebGLRenderingContext.makeXRCompatible()
XR
XRBoundedReferenceSpace
XRFrame
XRInputSource
XRInputSourceArray
XRInputSourceEvent
XRInputSourcesChangeEvent
XRPose
XRReferenceSpace
XRReferenceSpaceEvent
XRRenderState
XRRigidTransform
XRSession
XRSessionEvent
XRSpace
XRView
XRViewerPose
XRViewport
XRWebGLLayer