HTMLCanvasElement.getContext() method returns a drawing context on the canvas, or null if the context identifier is not supported, or the canvas has already been set to a different context mode.

Later calls to this method on the same canvas element, with the same contextType argument, will always return the same drawing context instance as was returned the first time the method was invoked. It is not possible to get a different drawing context object on a given canvas element.

句法

var ctx = canvas.getContext(contextType);
var ctx = canvas.getContext(contextType, contextAttributes);
					

参数

contextType
DOMString containing the context identifier defining the drawing context associated to the canvas. Possible values are:
  • "2d" , leading to the creation of a CanvasRenderingContext2D object representing a two-dimensional rendering context.
  • "webgl" (或 "experimental-webgl" ) which will create a WebGLRenderingContext object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 1 (OpenGL ES 2.0).
  • "webgl2" which will create a WebGL2RenderingContext object representing a three-dimensional rendering context. This context is only available on browsers that implement WebGL version 2 (OpenGL ES 3.0).
  • "bitmaprenderer" which will create an ImageBitmapRenderingContext which only provides functionality to replace the content of the canvas with a given ImageBitmap .

注意 : The identifier "experimental-webgl" is used in new implementations of WebGL. These implementations have either not reached test suite conformance, or the graphics drivers on the platform are not yet stable. The Khronos Group certifies WebGL implementations under certain conformance rules .

contextAttributes

You can use several context attributes when creating your rendering context, for example:

const gl = canvas.getContext('webgl', {
  antialias: false,
  depth: false
});
							
2d context attributes:
  • alpha : Boolean that indicates if the canvas contains an alpha channel. If set to false , the browser now knows that the backdrop is always opaque, which can speed up drawing of transparent content and images.
  • desynchronized : Boolean that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop
  • (Gecko only) willReadFrequently : Boolean that indicates whether or not a lot of read-back operations are planned. This will force the use of a software (instead of hardware accelerated) 2D canvas and can save memory when calling getImageData() frequently. This option is only available, if the flag gfx.canvas.willReadFrequently.enable 被设为 true (which, by default, is only the case for B2G/Firefox OS).
  • (Blink only) storage : String that indicates which storage is used ("persistent" by default).
WebGL context attributes:
  • alpha : Boolean that indicates if the canvas contains an alpha buffer.
  • desynchronized : Boolean that hints the user agent to reduce the latency by desynchronizing the canvas paint cycle from the event loop
  • antialias : Boolean that indicates whether or not to perform anti-aliasing.
  • depth : Boolean that indicates that the drawing buffer has a depth buffer of at least 16 bits.
  • failIfMajorPerformanceCaveat : Boolean that indicates if a context will be created if the system performance is low or if no hardware GPU is available.
  • powerPreference : A hint to the user agent indicating what configuration of GPU is suitable for the WebGL context. Possible values are:
    • "default" : Let the user agent decide which GPU configuration is most suitable. This is the default value.
    • "high-performance" : Prioritizes rendering performance over power consumption.
    • "low-power" : Prioritizes power saving over rendering performance.
  • premultipliedAlpha : Boolean that indicates that the page compositor will assume the drawing buffer contains colors with pre-multiplied alpha.
  • preserveDrawingBuffer : If the value is true the buffers will not be cleared and will preserve their values until cleared or overwritten by the author.
  • stencil : Boolean that indicates that the drawing buffer has a stencil buffer of at least 8 bits.

返回值

A RenderingContext which is either a

contextType doesn't match a possible drawing context, or differs from the first contextType requested, null 被返回。

范例

Given this <canvas> 元素:

<canvas id="canvas" width="300" height="300"></canvas>
					

You can get a 2d context of the canvas with the following code:

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
console.log(ctx); // CanvasRenderingContext2D { ... }
					

Now you have the 2D rendering context for a canvas and you can draw within it.

规范

规范 状态 注释
HTML 实时标准
The definition of 'HTMLCanvasElement.getContext' in that specification.
实时标准 无变化从最新快照起, HTML5
HTML 5.1
The definition of 'HTMLCanvasElement.getContext' in that specification.
推荐
HTML5
The definition of 'HTMLCanvasElement.getContext' in that specification.
推荐 Snapshot of the HTML 实时标准 containing the initial definition.

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
getContext Chrome 1 Edge 12 Firefox 1.5 IE 9 Opera 9 Safari 2 WebView Android 1 Chrome Android 18 Firefox Android 4 Opera Android 10.1 Safari iOS 1 Samsung Internet Android 1.0
bitmaprenderer context Chrome 56 Edge ≤79 Firefox 46 IE No Opera 43 Safari No WebView Android No Chrome Android 56 Firefox Android 46 Opera Android 43 Safari iOS No Samsung Internet Android 6.0
desynchronized 属性 Chrome 81
81
ChromeOS and Windows
75
ChromeOS only
71 Alternate Name
Alternate Name Uses the non-standard name: lowLatency
Edge No Firefox No IE No Opera No Safari No WebView Android No Chrome Android No Firefox Android No Opera Android No Safari iOS No Samsung Internet Android No
failIfMajorPerformanceCaveat attribute Chrome Yes Edge 12 Firefox 41 IE Yes Opera Yes Safari ? WebView Android No Chrome Android No Firefox Android 41 Opera Android ? Safari iOS ? Samsung Internet Android No
powerPreference 属性 Chrome No Edge No Firefox 63 IE No Opera No Safari No WebView Android No Chrome Android No Firefox Android 63 Opera Android No Safari iOS No Samsung Internet Android No
WebGL context Chrome 33
33
9 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Edge 79
79
12 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Firefox 24
24
3.6 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
IE 11 Alternate Name
11 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Opera 15
15
9 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Safari 5.1 Alternate Name
5.1 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
WebView Android 37
37
37 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Chrome Android 33
33
18 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Firefox Android Yes Alternate Name
Yes Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Opera Android 14
14
10.1 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
Safari iOS ? Samsung Internet Android 2.0
2.0
1.0 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl
WebGL2 context Chrome 56 Edge 79 Firefox 51
51
25 Alternate Name
Alternate Name Uses the non-standard name: experimental-webgl2
IE No Opera No Safari No WebView Android 56 Chrome Android No Firefox Android No Opera Android No Safari iOS No Samsung Internet Android No
2d alpha context attribute Chrome 32 Edge ≤79 Firefox 30 IE No Opera Yes Safari No WebView Android No Chrome Android No Firefox Android 30 Opera Android No Safari iOS No Samsung Internet Android No

图例

完整支持

完整支持

不支持

不支持

兼容性未知 ?

兼容性未知

见实现注意事项。

使用非标名称。

另请参阅

元数据

  • 最后修改:
  1. 画布 API
  2. HTMLCanvasElement
  3. 特性
    1. height
    2. mozOpaque
    3. width
  4. 方法
    1. captureStream()
    2. getContext()
    3. mozFetchAsStream()
    4. mozGetAsFile()
    5. toBlob()
    6. toDataURL()
    7. transferControlToOffscreen()
  5. 事件
    1. webglcontextlost
  6. 继承:
    1. HTMLElement
    2. 元素
    3. 节点
    4. EventTarget
  7. Related pages for Canvas API
    1. Canvas
    2. CanvasGradient
    3. CanvasImageSource
    4. CanvasPattern
    5. CanvasRenderingContext2D
    6. ImageBitmap
    7. ImageBitmapFactories
    8. ImageBitmapRenderingContext
    9. ImageData
    10. OffscreenCanvas
    11. Path2D
    12. RenderingContext
    13. TextMetrics

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