apply()
method calls a function with a given
this
value, and
arguments
provided as an array (or an
array-like object
).
func.apply(thisArg, [ argsArray])
thisArg
值
this
provided for the call to
func
.
注意,
this
may not be the actual value seen by the method: if the method is a function in
non-strict mode
code,
null
and
undefined
will be replaced with the global object, and primitive values will be boxed. This argument is required.
argsArray
可选
An array-like object, specifying the arguments with which
func
should be called, or
null
or
undefined
if no arguments should be provided to the function.
Starting with ECMAScript 5 these arguments can be a generic array-like object instead of an array. See below for browser compatibility information.
The result of calling the function with the specified
this
value and arguments.
注意:
While the syntax of this function is almost identical to that of
call()
, the fundamental difference is that
call()
accepts an
argument list
,而
apply()
accepts a
single array of arguments
.
注意: When the first argument is undefined or null a similar outcome can be achieved using the array spread syntax .
You can assign a different
this
object when calling an existing function.
this
refers to the current object (the calling object). With
apply
, you can write a method once, and then inherit it in another object, without having to rewrite the method for the new object.
apply
is very similar to
call()
, except for the type of arguments it supports. You use an arguments array instead of a list of arguments (parameters). With
apply
, you can also use an array literal, for example,
func
.apply(this, ['eat', 'bananas'])
, or an
Array
object, for example,
func
.apply(this, new Array('eat', 'bananas'))
.
You can also use
arguments
为
argsArray
参数。
arguments
is a local variable of a function. It can be used for all unspecified arguments of the called object. Thus, you do not have to know the arguments of the called object when you use the
apply
method. You can use
arguments
to pass all the arguments to the called object. The called object is then responsible for handling the arguments.
Since ECMAScript 5
th
Edition, you can also use any kind of object which is array-like. In practice, this means it's going to have a
length
property, and integer ("index") properties in the range
(0..length - 1)
. For example, you could use a
NodeList
, or a custom object like
{ 'length': 2, '0': 'eat', '1': 'bananas' }
.
注意: Many older browsers—including Chrome <17 and Internet Explorer <9—don't accept array-like objects, and will throw an exception.
可以使用
push
to append an element to an array. And, because
push
accepts a variable number of arguments, you can also push multiple elements at once.
But, if you pass an array to
push
, it will actually add that array as a single element, instead of adding the elements individually. So you end up with an array inside an array.
What if that is not what you want?
concat
does have the desired behaviour in this case, but it does not append to the
existing
array—it instead creates and returns a new array.
But you wanted to append to the existing array... So what now? Write a loop? Surely not?
apply
to the rescue!
const array = ['a', 'b']; const elements = [0, 1, 2]; array.push.apply(array, elements); console.info(array); // ["a", "b", 0, 1, 2]
Clever usage of
apply
allows you to use built-in functions for some tasks that would probably have otherwise been written by looping over the array values.
As an example, here are
Math.max
/
Math.min
, used to find out the maximum/minimum value in an array.
// min/max number in an array
const numbers = [5, 6, 2, 3, 7];
// using Math.min/Math.max apply
let max = Math.max.apply(null, numbers);
// This about equal to Math.max(numbers[0], ...)
// or Math.max(5, 6, ...)
let min = Math.min.apply(null, numbers);
// vs. simple loop based algorithm
max = -Infinity, min = +Infinity;
for (let i = 0; i < numbers.length; i++) {
if (numbers[i] > max) {
max = numbers[i];
}
if (numbers[i] < min) {
min = numbers[i];
}
}
But beware: by using
apply
this way, you run the risk of exceeding the JavaScript engine's argument length limit. The consequences of applying a function with too many arguments (that is, more than tens of thousands of arguments) varies across engines. (The JavaScriptCore engine has hard-coded
argument limit of 65536
.
This is because the limit (and indeed, even the nature of any excessively-large-stack behavior) is unspecified. Some engines will throw an exception. More perniciously, others will arbitrarily limit the number of arguments actually passed to the applied function. To illustrate this latter case: if such an engine had a limit of four arguments (actual limits are of course significantly higher), it would be as if the arguments
5, 6, 2, 3
had been passed to
apply
in the examples above, rather than the full array.
If your value array might grow into the tens of thousands, use a hybrid strategy: apply your function to chunks of the array at a time:
function minOfArray(arr) {
let min = Infinity;
let QUANTUM = 32768;
for (var i = 0, len = arr.length; i < len; i += QUANTUM) {
var submin = Math.min.apply(null,
arr.slice(i, Math.min(i+QUANTUM, len)));
min = Math.min(submin, min);
}
return min;
}
let min = minOfArray([5, 6, 2, 3, 7]);
可以使用
apply
to chain
constructors
for an object (similar to Java).
In the following example we will create a global
Function
method called
construct
, which will enable you to use an array-like object with a constructor instead of an arguments list.
Function.prototype.construct = function(aArgs) {
let oNew = Object.create(this.prototype);
this.apply(oNew, aArgs);
return oNew;
};
注意:
Object.create()
method used above is relatively new. For alternative methods, please consider one of the following approaches:
使用
Object.__proto__
:
Function.prototype.construct = function (aArgs) {
let oNew = {};
oNew.__proto__ = this.prototype;
this.apply(oNew, aArgs);
return oNew;
};
使用 closures :
Function.prototype.construct = function(aArgs) {
let fConstructor = this, fNewConstr = function() {
fConstructor.apply(this, aArgs);
};
fNewConstr.prototype = fConstructor.prototype;
return new fNewConstr();
};
使用
Function
构造函数:
Function.prototype.construct = function (aArgs) {
let fNewConstr = new Function("");
fNewConstr.prototype = this.prototype;
let oNew = new fNewConstr();
this.apply(oNew, aArgs);
return oNew;
};
用法范例:
function MyConstructor() {
for (let nProp = 0; nProp < arguments.length; nProp++) {
this['property' + nProp] = arguments[nProp];
}
}
let myArray = [4, 'Hello world!', false];
let myInstance = MyConstructor.construct(myArray);
console.log(myInstance.property1); // logs 'Hello world!'
console.log(myInstance instanceof MyConstructor); // logs 'true'
console.log(myInstance.constructor); // logs 'MyConstructor'
注意:
This non-native
Function.construct
method will not work with some native constructors; like
Date
, for example. In these cases you have to use the
Function.prototype.bind
方法。
For example, imagine having an array like the following, to be used with
Date
构造函数:
[2012, 11, 4]
; in this case you have to write something like:
new (Function.prototype.bind.apply(Date, [null].concat([2012, 11, 4])))()
.
This is not the best way to do things, and probably not to be used in any production environment.
| 规范 |
|---|
|
ECMAScript (ECMA-262)
The definition of 'Function.prototype.apply' in that specification. |
| Desktop | Mobile | Server | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
apply
|
Chrome 1 | Edge 12 | Firefox 1 | IE 5.5 | Opera 4 | Safari 1 | WebView Android 1 | Chrome Android 18 | Firefox Android 4 | Opera Android 10.1 | Safari iOS 1 | Samsung Internet Android 1.0 | nodejs Yes |
ES 5.1: generic array-like object as
arguments
|
Chrome 17 | Edge 12 | Firefox 4 | IE 9 | Opera 5 | Safari 6 | WebView Android ≤37 | Chrome Android 18 | Firefox Android 4 | Opera Android 10.1 | Safari iOS 6 | Samsung Internet Android 1.0 | nodejs Yes |
完整支持
Function
Function.prototype.apply()
Function.prototype.bind()
Function.prototype.call()
Function.prototype.toSource()
Function.prototype.toString()
Object
Object.prototype.__defineGetter__()
Object.prototype.__defineSetter__()
Object.prototype.__lookupGetter__()
Object.prototype.__lookupSetter__()
Object.prototype.hasOwnProperty()
Object.prototype.isPrototypeOf()
Object.prototype.propertyIsEnumerable()
Object.prototype.toLocaleString()
Object.prototype.toSource()
Object.prototype.toString()
Object.prototype.valueOf()
Object.setPrototypeOf()