Intl.Locale.prototype.script
property is an accessor property which returns the script used for writing the particular language used in the locale.
A script, sometimes called writing system, is one of the core attributes of a locale. It indicates the set of symbols, or glyphs, that are used to write a particular language. For instance, the script associated with English is Latin, whereas the script typically associated with Korean is Hangul. In many cases, denoting a script is not strictly necessary, since the language (which is necessary) is only written in a single script. There are exceptions to this rule, however, and it is important to indicate the script whenever possible, in order to have a complete Unicode language identifier.
The script is the second part of a valid Unicode language identifier string, and can be set by adding it to the locale identifier string that is passed into the
Locale
constructor. Note that the script is not a required part of a locale identifier.
let scriptStr = new Intl.Locale("en-Latn-US");
console.log(scriptStr.script); // Prints "Latn"
Locale
constructor takes a configuration object, which can be used to set the script subtag and property.
let scriptObj = new Intl.Locale("fr-FR", {script: "Latn"});
console.log(scriptObj.script); // Prints "Latn"
| 规范 |
|---|
| ECMAScript 国际化 API (ECMA-402) |
| Desktop | Mobile | Server | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
script
|
Chrome 74 | Edge 79 | Firefox 75 | IE No | Opera 62 | Safari 14 | WebView Android 74 | Chrome Android 74 | Firefox Android No | Opera Android 53 | Safari iOS 14 | Samsung Internet Android 11.0 |
nodejs
12.0.0
|
完整支持
不支持
见实现注意事项。
Intl
Collator
DateTimeFormat
ListFormat
NumberFormat
PluralRules
RelativeTimeFormat
Object
Object.prototype.__defineGetter__()
Object.prototype.__defineSetter__()
Object.prototype.__lookupGetter__()
Object.prototype.__lookupSetter__()
Object.prototype.hasOwnProperty()
Object.prototype.isPrototypeOf()
Object.prototype.propertyIsEnumerable()
Object.prototype.toLocaleString()
Object.prototype.toSource()
Object.prototype.toString()
Object.prototype.valueOf()
Object.setPrototypeOf()