getByteTimeDomainData()
方法在
AnalyserNode
Interface copies the current waveform, or time-domain, data into a
Uint8Array
(unsigned byte array) passed into it.
If the array has fewer elements than the
AnalyserNode.fftSize
, excess elements are dropped. If it has more elements than needed, excess elements are ignored.
const audioCtx = new AudioContext(); const analyser = audioCtx.createAnalyser(); const dataArray = new Uint8Array(analyser.fftSize); // Uint8Array should be the same length as the fftSize analyser.getByteTimeDomainData(dataArray); // fill the Uint8Array with data returned from getByteTimeDomainData()
array
Uint8Array
that the time domain data will be copied to.
AnalyserNode.fftSize
, excess elements are dropped. If it has more elements than needed, excess elements are ignored.
void
| None
The following example shows basic usage of an
AudioContext
to create an
AnalyserNode
,那么
requestAnimationFrame
and
<canvas>
to collect time domain data repeatedly and draw an "oscilloscope style" output of the current audio input. For more complete applied examples/information, check out our
Voice-change-O-matic
demo (see
app.js lines 128–205
for relevant code).
const audioCtx = new (window.AudioContext || window.webkitAudioContext)();
const analyser = audioCtx.createAnalyser();
...
analyser.fftSize = 2048;
const bufferLength = analyser.fftSize;
const dataArray = new Uint8Array(bufferLength);
analyser.getByteTimeDomainData(dataArray);
// draw an oscilloscope of the current audio source
function draw() {
drawVisual = requestAnimationFrame(draw);
analyser.getByteTimeDomainData(dataArray);
canvasCtx.fillStyle = 'rgb(200, 200, 200)';
canvasCtx.fillRect(0, 0, WIDTH, HEIGHT);
canvasCtx.lineWidth = 2;
canvasCtx.strokeStyle = 'rgb(0, 0, 0)';
const sliceWidth = WIDTH * 1.0 / bufferLength;
let x = 0;
canvasCtx.beginPath();
for(var i = 0; i < bufferLength; i++) {
const v = dataArray[i]/128.0;
const y = v * HEIGHT/2;
if(i === 0)
canvasCtx.moveTo(x, y);
else
canvasCtx.lineTo(x, y);
x += sliceWidth;
}
canvasCtx.lineTo(WIDTH, HEIGHT/2);
canvasCtx.stroke();
};
draw();
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'getByteTimeDomainData()' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
getByteTimeDomainData
|
Chrome 14 | Edge 12 | Firefox 25 | IE 不支持 No | Opera 15 | Safari 6 | WebView Android Yes | Chrome Android 18 | Firefox Android 26 | Opera Android 14 | Safari iOS 6 | Samsung Internet Android 1.0 |
完整支持
不支持
AnalyserNode
getByteFrequencyData()
getByteTimeDomainData()
getFloatFrequencyData()
getFloatTimeDomainData()