webglcontextrestored event of the WebGL API is fired if the user agent restores the drawing buffer for a WebGLRenderingContext 对象。

Once the context is restored, WebGL resources such as textures and buffers that were created before the context was lost are no longer valid. You need to reinitialize the state of your WebGL application and recreate resources.

冒泡 Yes
可取消 Yes
接口 WebGLContextEvent
事件处理程序特性 none

范例

With the help of the WEBGL_lose_context extension, you can simulate the webglcontextrestored event:

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextrestored', function(e) {
  console.log(e);
}, false);
gl.getExtension('WEBGL_lose_context').restoreContext();
// "webglcontextrestored" event is logged.
					

规范

规范 状态 注释
WebGL 1.0
The definition of 'webglcontextrestored' in that specification.
推荐 初始定义。

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
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Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
webglcontextrestored event Chrome 9 Edge 12 Firefox 4 IE 11 Opera 12 Safari 5.1 WebView Android Yes Chrome Android 25 Firefox Android 4 Opera Android 12 Safari iOS 8 Samsung Internet Android 1.5

图例

完整支持

完整支持

另请参阅

元数据

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