这是 实验性技术
检查 浏览器兼容性表格 要小心谨慎在生产中使用这之前。

depthNear 特性为 VRDisplay interface gets and sets the z-depth defining the near plane of the eye view frustum , i.e. the nearest viewable boundary of the scene.

Generally you should leave the value as is, but you might want to increase it if you are trying to improve performance on slower computers, and/or your UI makes sense with the near boundary made further away.

句法

var mydepthNear = vrDisplayInstance.depthNear;
vrDisplayInstance.depthNear = 1.0;
					

A double, representing the z-depth in meters; its initial value is 0.01 .

范例

var vrDisplay;
navigator.getVRDisplays().then(function(displays) {
  vrDisplay = displays[0];
  vrDisplay.depthNear = 1.0;
  vrDisplay.depthFar = 7500.0;
});
					

规范

规范 状态 注释
WebVR 1.1
The definition of 'depthNear' in that specification.
草案 初始定义

浏览器兼容性

更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
depthNear 弃用 Chrome No Edge 15 — 79 Firefox 55
55
Windows support was enabled in Firefox 55.
64
macOS support was enabled in Firefox 64.
IE No Opera ? Safari No WebView Android No Chrome Android 56 — 80 Disabled
不支持 56 — 80 Disabled
Only works in an experimental version of Chrome . (Other builds won't return any devices when Navigator.getVRDisplays() is invoked.)
Daydream View supported in Chrome 56.
Google Cardboard supported in Chrome 57.
Disabled From version 56 until version 80 (exclusive): this feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.
Firefox Android 55 Opera Android ? Safari iOS ? Samsung Internet Android 6.0
6.0
Google Cardboard supported in Samsung Internet 7.0.

图例

完整支持

完整支持

不支持

不支持

兼容性未知 ?

兼容性未知

实验。期望将来行为有所改变。

实验。期望将来行为有所改变。

弃用。不要用于新网站。

弃用。不要用于新网站。

见实现注意事项。

用户必须明确启用此特征。

用户必须明确启用此特征。

另请参阅

元数据

  • 最后修改: