WebAssembly.Memory()
构造函数创建新
Memory
object whose
buffer
property is a resizable
ArrayBuffer
or
SharedArrayBuffer
that holds the raw bytes of memory accessed by a WebAssembly
Instance
.
A memory created by JavaScript or in WebAssembly code will be accessible and mutable from both JavaScript and WebAssembly.
new WebAssembly.Memory(memoryDescriptor);
The initial size of the WebAssembly Memory, in units of WebAssembly pages.
maximum
parameter acts as a hint to the engine to reserve memory up front. However, the engine may ignore or clamp this reservation request. Unshared WebAssembly memories don't need to set a
maximum
, but shared memories do.
true
, it is a shared memory. The default is
false
.
注意 : A WebAssembly page has a constant size of 65,536 bytes, i.e., 64KiB.
memoryDescriptor
is not of type object, a
TypeError
is thrown.
maximum
is specified and is smaller than
initial
,
RangeError
is thrown.
There are two ways to get a
WebAssembly.Memory
object. The first way is to construct it from JavaScript. The following example creates a new WebAssembly Memory instance with an initial size of 10 pages (640KiB), and a maximum size of 100 pages (6.4MiB). Its
buffer
property will return an
ArrayBuffer
.
var memory = new WebAssembly.Memory({initial:10, maximum:100});
The second way to get a
WebAssembly.Memory
object is to have it exported by a WebAssembly module. The following example (see
memory.html
on GitHub, and
view it live also
) fetches and instantiates the loaded memory.wasm byte code using the
WebAssembly.instantiateStreaming()
method, while importing the memory created in the line above. It then stores some values in that memory, then exports a function and uses it to sum some values.
WebAssembly.instantiateStreaming(fetch('memory.wasm'), { js: { mem: memory } })
.then(obj => {
var i32 = new Uint32Array(memory.buffer);
for (var i = 0; i < 10; i++) {
i32[i] = i;
}
var sum = obj.instance.exports.accumulate(0, 10);
console.log(sum);
});
By default, WebAssembly memories are unshared. You can create a
shared memory
by passing
shared: true
in the constructor's initialization object:
let memory = new WebAssembly.Memory({initial:10, maximum:100, shared:true});
This memory's
buffer
property will return a
SharedArrayBuffer
.
| 规范 |
|---|
|
WebAssembly JavaScript 接口
The definition of 'Memory' in that specification. |
| Desktop | Mobile | Server | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Memory()
构造函数
|
Chrome 57 | Edge 16 |
Firefox
52
|
IE No | Opera 44 | Safari 11 | WebView Android 57 | Chrome Android 57 |
Firefox Android
52
|
Opera Android 43 | Safari iOS 11 | Samsung Internet Android 7.0 | nodejs 8.0.0 |
shared
flag
|
Chrome 74 | Edge 79 | Firefox 78 | IE No | Opera 62 | Safari No | WebView Android No | Chrome Android No | Firefox Android No | Opera Android No | Safari iOS No | Samsung Internet Android No | nodejs 12.0.0 |
完整支持
不支持
见实现注意事项。
WebAssembly
WebAssembly.Module
WebAssembly.Global
WebAssembly.Instance
WebAssembly.Memory
WebAssembly.Table
WebAssembly.CompileError
WebAssembly.LinkError
WebAssembly.RuntimeError
Object
Object.prototype.__defineGetter__()
Object.prototype.__defineSetter__()
Object.prototype.__lookupGetter__()
Object.prototype.__lookupSetter__()
Object.prototype.hasOwnProperty()
Object.prototype.isPrototypeOf()
Object.prototype.propertyIsEnumerable()
Object.prototype.toLocaleString()
Object.prototype.toSource()
Object.prototype.toString()
Object.prototype.valueOf()
Object.setPrototypeOf()