这是 实验性技术
检查 浏览器兼容性表格 要小心谨慎在生产中使用这之前。

finish() 方法在 Web 动画 API 's 动画 Interface sets the current playback time to the end of the animation corresponding to the current playback direction. That is, if the animation is playing forward, it sets the playback time to the length of the animation sequence, and if the animation is playing in reverse (having had its reverse() method called), it sets the playback time to 0.

句法

Animation.finish();
					

参数

None.

返回值

None.

异常

InvalidState

The player's playback rate is 0 or the animation's playback rate is greater than 0 and the end time of the animation is infinity.

范例

The following example shows how to use the finish() method and catch an InvalidState 错误。

interfaceElement.addEventListener("mousedown", function() {
  try {
    player.finish();
  } catch(e if e instanceof InvalidState) {
    console.log("finish() called on paused or finished animation.");
  } catch(e);
    logMyErrors(e); //pass exception object to error handler
  }
});
					

The following example finishes all the animations on a single element, regardless of their direction of playback.

elem.getAnimations().forEach(
  function(animation){
    return animation.finish();
  }
);
					

规范

规范 状态 注释
Web 动画
The definition of 'finish()' in that specification.
工作草案

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
finish Chrome 39 Edge ≤79 Firefox 48 IE 不支持 No Opera 26 Safari 不支持 No WebView Android 39 Chrome Android 39 Firefox Android 48 Opera Android 26 Safari iOS 不支持 No Samsung Internet Android 4.0

图例

完整支持

完整支持

不支持

不支持

实验。期望将来行为有所改变。

实验。期望将来行为有所改变。

用户必须明确启用此特征。

用户必须明确启用此特征。

另请参阅

元数据

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