这是
实验性技术
检查
浏览器兼容性表格
要小心谨慎在生产中使用这之前。
play()
方法在
Web 动画 API
's
动画
Interface starts or resumes playing of an animation. If the animation is finished, calling
play()
restarts the animation, playing it from the beginning.
animation.play();
None.
在
Growing/Shrinking Alice Game
example, clicking or tapping the cake causes Alice's growing animation (
aliceChange
) to play forward, causing her to get bigger, as well as triggering the cake's animation. Two
Animation.play()
s, one
EventListener
:
// The cake has its own animation:
var nommingCake = document.getElementById('eat-me_sprite').animate(
[
{ transform: 'translateY(0)' },
{ transform: 'translateY(-80%)' }
], {
fill: 'forwards',
easing: 'steps(4, end)',
duration: aliceChange.effect.timing.duration / 2
});
// Pause the cake's animation so it doesn't play immediately.
nommingCake.pause();
// This function will play when ever a user clicks or taps
var growAlice = function() {
// Play Alice's animation.
aliceChange.play();
// Play the cake's animation.
nommingCake.play();
}
// When a user holds their mouse down or taps, call growAlice to make all the animations play.
cake.addEventListener("mousedown", growAlice, false);
cake.addEventListener("touchstart", growAlice, false);
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 动画
The definition of 'play()' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
play
|
Chrome 39 | Edge ≤79 | Firefox 48 | IE 不支持 No | Opera 26 | Safari 不支持 No | WebView Android 39 | Chrome Android 39 | Firefox Android 48 | Opera Android 26 | Safari iOS 不支持 No | Samsung Internet Android 4.0 |
完整支持
不支持
实验。期望将来行为有所改变。
用户必须明确启用此特征。
动画
for other methods and properties you can use to control web page animation.
Animation.pause()
to pause an animation.
Animation.reverse()
to play an animation backwards.
Animation.finish()
to finish an animation.
Animation.cancel()
to cancel an animation.
动画