这是 实验性技术
检查 浏览器兼容性表格 要小心谨慎在生产中使用这之前。

Animation.reverse() 方法在 动画 Interface reverses the playback direction, meaning the animation ends at its beginning. If called on an unplayed animation, the whole animation is played backwards. If called on a paused animation, the animation will continue in reverse.

句法

animation.reverse();
					

参数

None.

返回值

undefined

范例

Growing/Shrinking Alice Game example, clicking or tapping the bottle causes Alice's growing animation ( aliceChange ) to play backwards, causing her to get smaller. It is done by setting aliceChange 's Animation.playbackRate to -1 像这样:

var shrinkAlice = function() {
  // play Alice's animation in reverse
  aliceChange.playbackRate = -1;
  aliceChange.play();
  // play the bottle's animation
  drinking.play()
}
					

But it could also have been done by calling reverse() on aliceChange 像这样:

var shrinkAlice = function() {
  // play Alice's animation in reverse
  aliceChange.reverse();
  // play the bottle's animation
  drinking.play()
}
					

规范

规范 状态 注释
Web 动画
The definition of 'reverse()' in that specification.
工作草案

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
reverse Chrome 39 Edge ≤79 Firefox 48 IE 不支持 No Opera 26 Safari 不支持 No WebView Android 39 Chrome Android 39 Firefox Android 48 Opera Android 26 Safari iOS 不支持 No Samsung Internet Android 4.0

图例

完整支持

完整支持

不支持

不支持

实验。期望将来行为有所改变。

实验。期望将来行为有所改变。

用户必须明确启用此特征。

用户必须明确启用此特征。

另请参阅

元数据

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