ChannelSplitterNode
interface, often used in conjunction with its opposite,
ChannelMergerNode
, separates the different channels of an audio source into a set of mono outputs. This is useful for accessing each channel separately, e.g. for performing channel mixing where gain must be separately controlled on each channel.
若
ChannelSplitterNode
always has one single input, the amount of outputs is defined by a parameter on its constructor and the call to
AudioContext.createChannelSplitter()
. In the case that no value is given, it will default to
6
. If there are fewer channels in the input than there are outputs, supernumerary outputs are silent.
| 输入数 |
1
|
|---|---|
| 输出数 |
variable; default to
6
.
|
| 通道计数模式 |
"explicit
" Older implementations, as per earlier versions of the spec use
"max"
.
|
| 通道计数 |
Fixed to the number of outputs. Older implementations, as per earlier versions of the spec use
2
(not used in the default count mode).
|
| 通道解释 |
"discrete"
|
ChannelSplitterNode()
ChannelSplitterNode
对象实例。
No specific property; inherits properties from its parent,
AudioNode
.
No specific method; inherits methods from its parent,
AudioNode
.
The following simple example shows how you could separate a stereo track (say, a piece of music), and process the left and right channel differently. To use them, you need to use the second and third parameters of the
AudioNode.connect(AudioNode)
method, which allow you to specify the index of the channel to connect from and the index of the channel to connect to.
var ac = new AudioContext();
ac.decodeAudioData(someStereoBuffer, function(data) {
var source = ac.createBufferSource();
source.buffer = data;
var splitter = ac.createChannelSplitter(2);
source.connect(splitter);
var merger = ac.createChannelMerger(2);
// Reduce the volume of the left channel only
var gainNode = ac.createGain();
gainNode.gain.setValueAtTime(0.5, ac.currentTime);
splitter.connect(gainNode, 0);
// Connect the splitter back to the second input of the merger: we
// effectively swap the channels, here, reversing the stereo image.
gainNode.connect(merger, 0, 1);
splitter.connect(merger, 1, 0);
var dest = ac.createMediaStreamDestination();
// Because we have used a ChannelMergerNode, we now have a stereo
// MediaStream we can use to pipe the Web Audio graph to WebRTC,
// MediaRecorder, etc.
merger.connect(dest);
});
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'ChannelSplitterNode' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
ChannelSplitterNode
|
Chrome
14
注意事项
|
Edge ≤18 | Firefox 25 | IE 不支持 No |
Opera
15
注意事项
|
Safari 6 |
WebView Android
Yes
注意事项
|
Chrome Android
18
注意事项
|
Firefox Android 26 |
Opera Android
14
注意事项
|
Safari iOS Yes |
Samsung Internet Android
1.0
注意事项
|
ChannelSplitterNode()
构造函数
|
Chrome 55 | Edge ≤79 | Firefox 53 | IE 不支持 No | Opera 42 | Safari ? | WebView Android 55 | Chrome Android 55 | Firefox Android 53 | Opera Android 42 | Safari iOS ? | Samsung Internet Android 6.0 |
完整支持
不支持
兼容性未知
见实现注意事项。
ChannelSplitterNode
AnalyserNode
AudioBuffer
AudioBufferSourceNode
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode