Object.assign()
method copies all
enumerable
own properties
from one or more
source objects
到
target object
. It returns the target object.
Object.assign(target, ...sources)
target
The target object — what to apply the sources’ properties to, which is returned after it is modified.
sources
The source object(s) — objects containing the properties you want to apply.
The target object.
Properties in the target object are overwritten by properties in the sources if they have the same key . Later sources' properties overwrite earlier ones.
Object.assign()
method only copies
enumerable
and
own
properties from a source object to a target object. It uses
[[Get]]
on the source and
[[Set]]
on the target, so it will invoke
getters
and
setters
. Therefore it
assigns
properties, versus copying or defining new properties. This may make it unsuitable for merging new properties into a prototype if the merge sources contain getters.
For copying property definitions (including their enumerability) into prototypes, use
Object.getOwnPropertyDescriptor()
and
Object.defineProperty()
代替。
Both
String
and
Symbol
properties are copied.
In case of an error, for example if a property is non-writable, a
TypeError
is raised, and the
target
object is changed if any properties are added before the error is raised.
注意:
Object.assign()
does not throw on
null
or
undefined
sources.
This polyfill doesn't support symbol properties, since ES5 doesn't have symbols anyway:
if (typeof Object.assign !== 'function') {
// Must be writable: true, enumerable: false, configurable: true
Object.defineProperty(Object, "assign", {
value: function assign(target, varArgs) { // .length of function is 2
'use strict';
if (target === null || target === undefined) {
throw new TypeError('Cannot convert undefined or null to object');
}
var to = Object(target);
for (var index = 1; index < arguments.length; index++) {
var nextSource = arguments[index];
if (nextSource !== null && nextSource !== undefined) {
for (var nextKey in nextSource) {
// Avoid bugs when hasOwnProperty is shadowed
if (Object.prototype.hasOwnProperty.call(nextSource, nextKey)) {
to[nextKey] = nextSource[nextKey];
}
}
}
}
return to;
},
writable: true,
configurable: true
});
}
const obj = { a: 1 };
const copy = Object.assign({}, obj);
console.log(copy); // { a: 1 }
For deep cloning, we need to use alternatives, because
Object.assign()
copies property values.
If the source value is a reference to an object, it only copies the reference value.
function test() {
'use strict';
let obj1 = { a: 0 , b: { c: 0}};
let obj2 = Object.assign({}, obj1);
console.log(JSON.stringify(obj2)); // { "a": 0, "b": { "c": 0}}
obj1.a = 1;
console.log(JSON.stringify(obj1)); // { "a": 1, "b": { "c": 0}}
console.log(JSON.stringify(obj2)); // { "a": 0, "b": { "c": 0}}
obj2.a = 2;
console.log(JSON.stringify(obj1)); // { "a": 1, "b": { "c": 0}}
console.log(JSON.stringify(obj2)); // { "a": 2, "b": { "c": 0}}
obj2.b.c = 3;
console.log(JSON.stringify(obj1)); // { "a": 1, "b": { "c": 3}}
console.log(JSON.stringify(obj2)); // { "a": 2, "b": { "c": 3}}
// Deep Clone
obj1 = { a: 0 , b: { c: 0}};
let obj3 = JSON.parse(JSON.stringify(obj1));
obj1.a = 4;
obj1.b.c = 4;
console.log(JSON.stringify(obj3)); // { "a": 0, "b": { "c": 0}}
}
test();
const o1 = { a: 1 };
const o2 = { b: 2 };
const o3 = { c: 3 };
const obj = Object.assign(o1, o2, o3);
console.log(obj); // { a: 1, b: 2, c: 3 }
console.log(o1); // { a: 1, b: 2, c: 3 }, target object itself is changed.
const o1 = { a: 1, b: 1, c: 1 };
const o2 = { b: 2, c: 2 };
const o3 = { c: 3 };
const obj = Object.assign({}, o1, o2, o3);
console.log(obj); // { a: 1, b: 2, c: 3 }
The properties are overwritten by other objects that have the same properties later in the parameters order.
const o1 = { a: 1 };
const o2 = { [Symbol('foo')]: 2 };
const obj = Object.assign({}, o1, o2);
console.log(obj); // { a : 1, [Symbol("foo")]: 2 } (cf. bug 1207182 on Firefox)
Object.getOwnPropertySymbols(obj); // [Symbol(foo)]
const obj = Object.create({ foo: 1 }, { // foo is on obj's prototype chain.
bar: {
value: 2 // bar is a non-enumerable property.
},
baz: {
value: 3,
enumerable: true // baz is an own enumerable property.
}
});
const copy = Object.assign({}, obj);
console.log(copy); // { baz: 3 }
const v1 = 'abc';
const v2 = true;
const v3 = 10;
const v4 = Symbol('foo');
const obj = Object.assign({}, v1, null, v2, undefined, v3, v4);
// Primitives will be wrapped, null and undefined will be ignored.
// Note, only string wrappers can have own enumerable properties.
console.log(obj); // { "0": "a", "1": "b", "2": "c" }
const target = Object.defineProperty({}, 'foo', {
value: 1,
writable: false
}); // target.foo is a read-only property
Object.assign(target, { bar: 2 }, { foo2: 3, foo: 3, foo3: 3 }, { baz: 4 });
// TypeError: "foo" is read-only
// The Exception is thrown when assigning target.foo
console.log(target.bar); // 2, the first source was copied successfully.
console.log(target.foo2); // 3, the first property of the second source was copied successfully.
console.log(target.foo); // 1, exception is thrown here.
console.log(target.foo3); // undefined, assign method has finished, foo3 will not be copied.
console.log(target.baz); // undefined, the third source will not be copied either.
const obj = {
foo: 1,
get bar() {
return 2;
}
};
let copy = Object.assign({}, obj);
console.log(copy);
// { foo: 1, bar: 2 }
// The value of copy.bar is obj.bar's getter's return value.
// This is an assign function that copies full descriptors
function completeAssign(target, ...sources) {
sources.forEach(source => {
let descriptors = Object.keys(source).reduce((descriptors, key) => {
descriptors[key] = Object.getOwnPropertyDescriptor(source, key);
return descriptors;
}, {});
// By default, Object.assign copies enumerable Symbols, too
Object.getOwnPropertySymbols(source).forEach(sym => {
let descriptor = Object.getOwnPropertyDescriptor(source, sym);
if (descriptor.enumerable) {
descriptors[sym] = descriptor;
}
});
Object.defineProperties(target, descriptors);
});
return target;
}
copy = completeAssign({}, obj);
console.log(copy);
// { foo:1, get bar() { return 2 } }
| 规范 |
|---|
|
ECMAScript (ECMA-262)
The definition of 'Object.assign' in that specification. |
| Desktop | Mobile | Server | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
assign
|
Chrome 45 | Edge 12 | Firefox 34 | IE No | Opera 32 | Safari 9 | WebView Android 45 | Chrome Android 45 | Firefox Android 34 | Opera Android 32 | Safari iOS 9 | Samsung Internet Android 5.0 | nodejs 4.0.0 |
完整支持
不支持
Object
Object.assign()
Object.create()
Object.defineProperties()
Object.defineProperty()
Object.entries()
Object.freeze()
Object.fromEntries()
Object.getOwnPropertyDescriptor()
Object.getOwnPropertyDescriptors()
Object.getOwnPropertyNames()
Object.getOwnPropertySymbols()
Object.getPrototypeOf()
Object.is()
Object.isExtensible()
Object.isFrozen()
Object.isSealed()
Object.keys()
Object.preventExtensions()
Object.prototype.__defineGetter__()
Object.prototype.__defineSetter__()
Object.prototype.__lookupGetter__()
Object.prototype.__lookupSetter__()
Object.prototype.hasOwnProperty()
Object.prototype.isPrototypeOf()
Object.prototype.propertyIsEnumerable()
Object.prototype.toLocaleString()
Object.prototype.toSource()
Object.prototype.toString()
Object.prototype.valueOf()
Object.seal()
Object.setPrototypeOf()
Object.values()
Function