非标
此特征是非标准的,且不在标准轨道中。不要在面向 Web 的生产站点中使用它:它不适用于每个用户。实现之间可能存在大的不兼容性,且行为将来可能改变。
弃用
This feature is no longer recommended. Though some browsers might still support it, it may have already been removed from the relevant web standards, may be in the process of being dropped, or may only be kept for compatibility purposes. Avoid using it, and update existing code if possible; see the
兼容性表格
at the bottom of this page to guide your decision. Be aware that this feature may cease to work at any time.
The non-standard, obsolete,
NotifyAudioAvailableEvent
interface defines the event sent to audio elements when the audio buffer is full.
frameBuffer
只读
Float32Array
containing the raw 32-bit floating-point audio data obtained from decoding the audio (e.g., the raw data being sent to the audio hardware vs. encoded audio). The data is a series of audio samples, each sample containing one 32-bit value per audio channel. All audio frames are normalized to contain 1024 samples by default, but could be any length between 512 and 16384 samples if the user has set a different length using the
mozFrameBufferLength
属性。
time
frameBuffer
occurs, relative to the start of the audio track.
NotifyAudioAvailableEvent
AnalyserNode
AudioBuffer
AudioBufferSourceNode
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
WaveShaperNode