注意 : As of the August 29 2014 Web Audio API spec publication, this feature has been marked as deprecated, and is soon to be replaced by Audio Workers .
onaudioprocess
event handler of the
ScriptProcessorNode
interface represents the
EventHandler
to be called for the
audioprocess
event that is dispatched to
ScriptProcessorNode
node types. An event of type
AudioProcessingEvent
will be dispatched to the event handler.
var audioCtx = new AudioContext();
var scriptNode = audioCtx.createScriptProcessor(4096, 1, 1);
scriptNode.onaudioprocess = function() { ... }
The following example shows basic usage of a
ScriptProcessorNode
to take a track loaded via
AudioContext.decodeAudioData()
, process it, adding a bit of white noise to each audio sample of the input track (buffer) and play it through the
AudioDestinationNode
. For each channel and each sample frame, the
scriptNode.onaudioprocess
function takes the associated
audioProcessingEvent
and uses it to loop through each channel of the input buffer, and each sample in each channel, and add a small amount of white noise, before setting that result to be the output sample in each case.
注意 : For a full working example, see our script-processor-node github repo (also view the 源代码 )。
var myScript = document.querySelector('script');
var myPre = document.querySelector('pre');
var playButton = document.querySelector('button');
// Create AudioContext and buffer source
var audioCtx = new AudioContext();
source = audioCtx.createBufferSource();
// Create a ScriptProcessorNode with a bufferSize of 4096 and a single input and output channel
var scriptNode = audioCtx.createScriptProcessor(4096, 1, 1);
console.log(scriptNode.bufferSize);
// load in an audio track via XHR and decodeAudioData
function getData() {
request = new XMLHttpRequest();
request.open('GET', 'viper.ogg', true);
request.responseType = 'arraybuffer';
request.onload = function() {
var audioData = request.response;
audioCtx.decodeAudioData(audioData, function(buffer) {
myBuffer = buffer;
source.buffer = myBuffer;
},
function(e){"Error with decoding audio data" + e.err});
}
request.send();
}
// Give the node a function to process audio events
scriptNode.onaudioprocess = function(audioProcessingEvent) {
// The input buffer is the song we loaded earlier
var inputBuffer = audioProcessingEvent.inputBuffer;
// The output buffer contains the samples that will be modified and played
var outputBuffer = audioProcessingEvent.outputBuffer;
// Loop through the output channels (in this case there is only one)
for (var channel = 0; channel < outputBuffer.numberOfChannels; channel++) {
var inputData = inputBuffer.getChannelData(channel);
var outputData = outputBuffer.getChannelData(channel);
// Loop through the 4096 samples
for (var sample = 0; sample < inputBuffer.length; sample++) {
// make output equal to the same as the input
outputData[sample] = inputData[sample];
// add noise to each output sample
outputData[sample] += ((Math.random() * 2) - 1) * 0.2;
}
}
}
getData();
// wire up play button
playButton.onclick = function() {
source.connect(scriptNode);
scriptNode.connect(audioCtx.destination);
source.start();
}
// When the buffer source stops playing, disconnect everything
source.onended = function() {
source.disconnect(scriptNode);
scriptNode.disconnect(audioCtx.destination);
}
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'onaudioprocess' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
onaudioprocess
弃用
|
Chrome
14
Prefixed
|
Edge 12 | Firefox 25 | IE 不支持 No |
Opera
22
|
Safari
6
Prefixed
|
WebView Android Yes | Chrome Android Yes | Firefox Android 25 |
Opera Android
22
|
Safari iOS
6
Prefixed
|
Samsung Internet Android Yes |
完整支持
不支持
弃用。不要用于新网站。
要求使用供应商前缀或不同名称。
ScriptProcessorNode
bufferSize
onaudioprocess
AnalyserNode
AudioBuffer
AudioBufferSourceNode
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode