只读
参数
特性为
AudioWorkletNode
interface returns the associated
AudioParamMap
— that is, a
地图
-like collection of
AudioParam
objects. They are instantiated during creation of the underlying
AudioWorkletProcessor
according to its
parameterDescriptors
static getter.
audioWorkletNodeInstance.parameters
AudioParamMap
object containing
AudioParam
instances. They can be automated in the same way as with default
AudioNode
s, and their calculated values can be used in the
process
method of your
AudioWorkletProcessor
.
To demonstrate creation and usage of custom
AudioParam
s, we'll expand the example from
AudioWorkletNode
page. There we've created a simple node which outputs white noise. Here, additionally, we'll create a custom gain parameter, so we can directly change volume of the output (although you could use
GainNode
to achieve this as well).
First, we need to define a custom
AudioWorkletProcessor
, and register it. Note that this should be done in a separate file.
We expand the processor by adding a static
parameterDescriptors
getter. It will be used internally by the
AudioWorkletNode
constructor to populate its
参数
with instantiated
AudioParam
对象。
// white-noise-processor.js
class WhiteNoiseProcessor extends AudioWorkletProcessor {
static get parameterDescriptors () {
return [{
name: 'customGain',
defaultValue: 1,
minValue: 0,
maxValue: 1,
automationRate: 'a-rate'
}]
}
process (inputs, outputs, parameters) {
const output = outputs[0]
output.forEach(channel => {
for (let i = 0; i < channel.length; i++) {
channel[i] = (Math.random() * 2 - 1) *
(parameters['customGain'].length > 1 ? parameters['customGain'][i] : parameters['customGain'][0])
// note: a parameter contains an array of 128 values (one value for each of 128 samples),
// however it may contain a single value which is to be used for all 128 samples
// if no automation is scheduled for the moment.
}
})
return true
}
}
registerProcessor('white-noise-processor', WhiteNoiseProcessor)
Next, in our main scripts file we'll load the processor, create an instance of
AudioWorkletNode
passing it the name of the processor, and connect the node to an audio graph.
const audioContext = new AudioContext()
await audioContext.audioWorklet.addModule('white-noise-processor.js')
const whiteNoiseNode = new AudioWorkletNode(audioContext, 'white-noise-processor')
whiteNoiseNode.connect(audioContext.destination)
Now we can change the gain on the node like this:
const gainParam = whiteNoiseNode.parameters.get('customGain')
gainParam.setValueAtTime(0, audioContext.currentTime)
gainParam.linearRampToValueAtTime(0.5, audioContext.currentTime + 0.5)
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'parameters' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
参数
|
Chrome 66 | Edge 79 | Firefox 76 | IE 不支持 No | Opera Yes | Safari 不支持 No | WebView Android 66 | Chrome Android 66 | Firefox Android 不支持 No | Opera Android Yes | Safari iOS 不支持 No | Samsung Internet Android 9.0 |
完整支持
不支持
AudioWorkletNode
AnalyserNode
AudioBuffer
AudioBufferSourceNode
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode