start 方法在 OscillatorNode interface specifies the exact time to start playing the tone. Its parameter is optional and default to 0 .

句法

oscillator.start(when); // start playing oscillator at the point in time specified by when
					

参数

可选
An optional double representing the time (in seconds) when the oscillator should start, in the same coordinate system as AudioContext 's currentTime attribute. If a value is not included or is less than currentTime , the oscillator starts playing immediately.

范例

The following example shows basic usage of an AudioContext to create an oscillator node. For an applied example, check out our Violent Theremin demo ( see app.js for relevant code).

// create web audio api context
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();
// create Oscillator node
var oscillator = audioCtx.createOscillator();
oscillator.type = 'square';
oscillator.frequency.setValueAtTime(3000, audioCtx.currentTime); // value in hertz
oscillator.start();
					

规范

规范 状态 注释
Web 音频 API
The definition of 'start' in that specification.
工作草案

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
start Chrome 14 Edge 12 Firefox 25 注意事项
25 注意事项
Before Firefox 30, the parameter was not optional.
IE 不支持 No Opera 15 Safari 6 WebView Android Yes Chrome Android 18 Firefox Android 26 注意事项
26 注意事项
Before Firefox 30, the parameter was not optional.
Opera Android 14 Safari iOS ? Samsung Internet Android 1.0

图例

完整支持

完整支持

不支持

不支持

兼容性未知 ?

兼容性未知

见实现注意事项。

另请参阅

元数据

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