<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feDistantLight>
<feFlood>
<feFuncA>
<feFuncB>
<feFuncG>
<feFuncR>
<feGaussianBlur>
<feImage>
<feMerge>
<feMergeNode>
<feMorphology>
<feOffset>
<fePointLight>
<feSpecularLighting>
<feSpotLight>
<feTile>
<feTurbulence>
<filter>
<font>
<font-face>
<font-face-format>
<font-face-name>
<font-face-src>
<font-face-uri>
<foreignObject>
filterUnits
attribute defines the coordinate system for the attributes
x
,
y
,
width
and
height
.
You can use this attribute with the following SVG elements:
| 值 |
userSpaceOnUse
|
objectBoundingBox
|
|---|---|
| 默认值 |
objectBoundingBox
|
| Animatable | Yes |
userSpaceOnUse
x
,
y
,
width
and
height
represent values in the current coordinate system that results from taking the current user coordinate system in place at the time when the
<filter>
element is referenced (i.e., the user coordinate system for the element referencing the
<filter>
element via a
filter
属性)。
objectBoundingBox
In that case,
x
,
y
,
width
and
height
represent fractions or percentages of the bounding box on the referencing element.
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最后修改: , 由 MDN 贡献者