<feblend>
<fecolormatrix>
<fecomponenttransfer>
<fecomposite>
<feconvolvematrix>
<fediffuselighting>
<fedisplacementmap>
<feflood>
<fefunca>
<fefuncb>
<fefuncg>
<fefuncr>
<fegaussianblur>
<feimage>
<femerge>
<femergenode>
<femorphology>
<feoffset>
<fepointlight>
<fespecularlighting>
<fespotlight>
<fetile>
<feturbulence>
<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feDistantLight>
<feFlood>
<feFuncA>
<feFuncB>
<feFuncG>
<feFuncR>
<feGaussianBlur>
<feImage>
<feMerge>
<feMergeNode>
<feMorphology>
<feOffset>
<fePointLight>
<feSpecularLighting>
<feSpotLight>
<feTile>
<feTurbulence>
<filter>
<font>
<font-face>
<font-face-format>
<font-face-name>
<font-face-src>
<font-face-uri>
<foreignObject>
<feMorphology>
SVG
filter primitive is used to erode or dilate the input image. Its usefulness lies especially in fattening or thinning effects.
| 类别 | Filter primitive element |
|---|---|
| 准许内容 |
Any number of the following elements, in any order:
<animate>
,
<set>
|
This element implements the
SVGFEMorphologyElement
接口。
<svg xmlns="http://www.w3.org/2000/svg" width="300" height="180">
<filter id="erode">
<feMorphology operator="erode" radius="1"/>
</filter>
<filter id="dilate">
<feMorphology operator="dilate" radius="2"/>
</filter>
<text y="1em">Normal text</text>
<text id="thin" y="2em">Thinned text</text>
<text id="thick" y="3em">Fattened text</text>
</svg>
text {
font-family: Arial, Helvetica, sans-serif;
font-size: 3em;
}
#thin {
filter: url(#erode);
}
#thick {
filter: url(#dilate);
}
<svg xmlns="http://www.w3.org/2000/svg" width="0" height="0">
<filter id="erode">
<feMorphology operator="erode" radius="1"/>
</filter>
<filter id="dilate">
<feMorphology operator="dilate" radius="2"/>
</filter>
</svg>
<p>Normal text</p>
<p id="thin">Thinned text</p>
<p id="thick">Fattened text</p>
p {
margin: 0;
font-family: Arial, Helvetica, sans-serif;
font-size: 3em;
}
#thin {
filter: url(#erode);
}
#thick {
filter: url(#dilate);
}
| 规范 |
|---|
|
Filter Effects Module Level 2
(Filter Effects 2)
# feMorphologyElement |
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<filter>
<animate>
<set>
<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feFlood>
<feGaussianBlur>
<feImage>
<feMerge>
<feOffset>
<feSpecularLighting>
<feTile>
<feTurbulence>
最后修改: , 由 MDN 贡献者