<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feDistantLight>
<feFlood>
<feFuncA>
<feFuncB>
<feFuncG>
<feFuncR>
<feGaussianBlur>
<feImage>
<feMerge>
<feMergeNode>
<feMorphology>
<feOffset>
<fePointLight>
<feSpecularLighting>
<feSpotLight>
<feTile>
<feTurbulence>
<filter>
<font>
<font-face>
<font-face-format>
<font-face-name>
<font-face-src>
<font-face-uri>
<foreignObject>
kernelMatrix
attribute defines the list of numbers that make up the kernel matrix for the
<feConvolveMatrix>
元素。
Values are separated by space characters and/or a comma. The number of entries in the list must equal to
<orderX>
by
<orderY>
as defined in the
order
属性。
You can use this attribute with the following SVG elements:
<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">
<filter id="convolveMatrix1" x="0" y="0" width="100%" height="100%">
<feConvolveMatrix kernelMatrix="1 1 0 0 0 0 0 0 -1"/>
</filter>
<filter id="convolveMatrix2" x="0" y="0" width="100%" height="100%">
<feConvolveMatrix kernelMatrix="-1 0 0 0 0 0 0 0 1"/>
</filter>
<image xlink:href="//developer.mozilla.org/files/6457/mdn_logo_only_color.png" width="200" height="200"
style="filter:url(#convolveMatrix1);"/>
<image xlink:href="//developer.mozilla.org/files/6457/mdn_logo_only_color.png" width="200" height="200"
style="filter:url(#convolveMatrix2); transform:translateX(220px);"/>
</svg>
| 值 |
<list of numbers>
|
|---|---|
| 默认值 | None |
| Animatable | Yes |
<list of numbers>
列表
<number>
s that make up the kernel matrix for the convolution. Values are separated by space characters and/or a comma. The number of entries in the list must equal
<orderX>
times
<orderY>
.
If the result of
orderX
*
orderY
is not equal to the number of entries in the value list, the filter primitive acts as a pass through filter.
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最后修改: , 由 MDN 贡献者