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  1. 首页
  2. SVG:可伸缩向量图形
  3. SVG Attribute reference
  4. numOctaves

内容表

  • 范例
  • 用法注意事项
  • 范例
  • 规范
  • 浏览器兼容性
  • 另请参阅

numOctaves

  1. SVG 元素
    1. A
      1. <a>
      2. <altGlyph>
      3. <altGlyphDef>
      4. <altGlyphItem>
      5. <animate>
      6. <animateColor>
      7. <animateMotion>
      8. <animateTransform>
    2. B-C
      1. <circle>
      2. <clipPath>
      3. <color-profile>
      4. <cursor>
    3. D
      1. <defs>
      2. <desc>
    4. E
      1. <ellipse>
    5. F
      1. <feBlend>
      2. <feColorMatrix>
      3. <feComponentTransfer>
      4. <feComposite>
      5. <feConvolveMatrix>
      6. <feDiffuseLighting>
      7. <feDisplacementMap>
      8. <feDistantLight>
      9. <feFlood>
      10. <feFuncA>
      11. <feFuncB>
      12. <feFuncG>
      13. <feFuncR>
      14. <feGaussianBlur>
      15. <feImage>
      16. <feMerge>
      17. <feMergeNode>
      18. <feMorphology>
      19. <feOffset>
      20. <fePointLight>
      21. <feSpecularLighting>
      22. <feSpotLight>
      23. <feTile>
      24. <feTurbulence>
      25. <filter>
      26. <font>
      27. <font-face>
      28. <font-face-format>
      29. <font-face-name>
      30. <font-face-src>
      31. <font-face-uri>
      32. <foreignObject>
    6. G
      1. <g>
      2. <glyph>
      3. <glyphRef>
    7. H
      1. <hkern>
    8. I
      1. <image>
    9. J-L
      1. <line>
      2. <linearGradient>
    10. M
      1. <marker>
      2. <mask>
      3. <metadata>
      4. <missing-glyph>
      5. <mpath>
    11. N-P
      1. <path>
      2. <pattern>
      3. <polygon>
      4. <polyline>
    12. Q-R
      1. <radialGradient>
      2. <rect>
    13. S
      1. <script>
      2. <set>
      3. <stop>
      4. <style>
      5. <svg>
      6. <switch>
      7. <symbol>
    14. T
      1. <text>
      2. <textPath>
      3. <title>
      4. <tref>
      5. <tspan>
    15. U
      1. <use>
    16. V-Z
      1. <view>
      2. <vkern>

numOctaves attribute defines the number of octaves for the noise function of the <feTurbulence> primitive.

An octave is a noise function defined by its frequency and amplitude. A turbulence is built by accumulating several octaves with increasing frequencies and decreasing amplitudes. The higher the number of octaves, the more natural the noise looks. Though more octaves also require more calculations, resulting in a negative impact on performance.

You can use this attribute with the following SVG elements:

  • <feTurbulence>

范例

html, body, svg {
  height: 100%;
}

										
<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">
  <filter id="noise1" x="0" y="0" width="100%" height="100%">
    <feTurbulence baseFrequency="0.025" numOctaves="1" />
  </filter>
  <filter id="noise2" x="0" y="0" width="100%" height="100%">
    <feTurbulence baseFrequency="0.025" numOctaves="3" />
  </filter>
  <rect x="0" y="0" width="200" height="200" style="filter: url(#noise1);" />
  <rect x="0" y="0" width="200" height="200" style="filter: url(#noise2); transform: translateX(220px);" />
</svg>

										

用法注意事项

值 <integer>
默认值 1
Animatable Yes
<integer>

Defines the number of octaves. Negative values are forbidden.

范例

<svg width="200" height="200" viewBox="0 0 220 220"
     xmlns="http://www.w3.org/2000/svg">
  <filter id="displacementFilter">
    <feTurbulence baseFrequency="0.05"
        numOctaves="3" result="turbulence"/>
    <feDisplacementMap in2="turbulence" in="SourceGraphic"
        scale="50" xChannelSelector="R" yChannelSelector="G"/>
  </filter>
  <circle cx="100" cy="100" r="100"
      style="filter: url(#displacementFilter)"/>
</svg>

										

规范

规范 状态 注释
Filter Effects Module Level 1
The definition of 'numOctaves' in that specification.
工作草案 无变化
Scalable Vector Graphics (SVG) 1.1 (Second Edition)
The definition of 'numOctaves' in that specification.
推荐 初始定义

浏览器兼容性

BCD tables only load in the browser

另请参阅

  • Understanding Perlin Noise
  • baseFrequency

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最后修改: Sep 23, 2021 , 由 MDN 贡献者

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