<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feDistantLight>
<feFlood>
<feFuncA>
<feFuncB>
<feFuncG>
<feFuncR>
<feGaussianBlur>
<feImage>
<feMerge>
<feMergeNode>
<feMorphology>
<feOffset>
<fePointLight>
<feSpecularLighting>
<feSpotLight>
<feTile>
<feTurbulence>
<filter>
<font>
<font-face>
<font-face-format>
<font-face-name>
<font-face-src>
<font-face-uri>
<foreignObject>
scale
attribute defines the displacement scale factor to be used on a
<feDisplacementMap>
filter primitive. The amount is expressed in the coordinate system established by the
primitiveUnits
属性在
<filter>
元素。
You can use this attribute with the following SVG elements:
<svg viewBox="0 0 480 220" xmlns="http://www.w3.org/2000/svg">
<filter id="displacementFilter" x="-20%" y="-20%" width="140%" height="140%">
<feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="2" result="turbulence"/>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="5"/>
</filter>
<filter id="displacementFilter2" x="-20%" y="-20%" width="140%" height="140%">
<feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="2" result="turbulence"/>
<feDisplacementMap in2="turbulence" in="SourceGraphic" scale="50"/>
</filter>
<circle cx="100" cy="100" r="80" style="filter: url(#displacementFilter);""/>
<circle cx="100" cy="100" r="80" style="filter: url(#displacementFilter2); transform: translateX(240px);""/>
</svg>
| 值 |
<number>
|
|---|---|
| 默认值 | None |
| Animatable | Yes |
<number>
This value defines the scale factor for the displacement.
When the value of this attribute is
0
, this operation has no effect on the source image.
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最后修改: , 由 MDN 贡献者