<feBlend>
<feColorMatrix>
<feComponentTransfer>
<feComposite>
<feConvolveMatrix>
<feDiffuseLighting>
<feDisplacementMap>
<feDistantLight>
<feFlood>
<feFuncA>
<feFuncB>
<feFuncG>
<feFuncR>
<feGaussianBlur>
<feImage>
<feMerge>
<feMergeNode>
<feMorphology>
<feOffset>
<fePointLight>
<feSpecularLighting>
<feSpotLight>
<feTile>
<feTurbulence>
<filter>
<font>
<font-face>
<font-face-format>
<font-face-name>
<font-face-src>
<font-face-uri>
<foreignObject>
seed
attribute represents the starting number for the pseudo random number generator of the
<feTurbulence>
filter primitive.
You can use this attribute with the following SVG elements:
<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">
<filter id="noise1" x="0" y="0" width="100%" height="100%">
<feTurbulence baseFrequency="0.025" seed="0" />
</filter>
<filter id="noise2" x="0" y="0" width="100%" height="100%">
<feTurbulence baseFrequency="0.025" seed="100" />
</filter>
<rect x="0" y="0" width="200" height="200" style="filter:url(#noise1);" />
<rect x="0" y="0" width="200" height="200" style="filter:url(#noise2); transform: translateX(220px);" />
</svg>
| 值 |
<number>
|
|---|---|
| 默认值 |
0
|
| Animatable | Yes |
<svg width="200" height="200" viewBox="0 0 220 220"
xmlns="http://www.w3.org/2000/svg">
<filter id="displacementFilter">
<feTurbulence baseFrequency="0.05" seed="1000"
result="turbulence"/>
<feDisplacementMap in2="turbulence" in="SourceGraphic"
scale="50" xChannelSelector="R" yChannelSelector="G"/>
</filter>
<circle cx="100" cy="100" r="100"
style="filter: url(#displacementFilter)"/>
</svg>
BCD tables only load in the browser
最后修改: , 由 MDN 贡献者