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SVG 元素
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A
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<a>
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<altGlyph>
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<altGlyphDef>
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<altGlyphItem>
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<animate>
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<animateColor>
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<animateMotion>
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<animateTransform>
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B-C
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<circle>
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<clipPath>
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<color-profile>
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<cursor>
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D
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<defs>
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<desc>
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E
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<ellipse>
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F
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<feBlend>
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<feColorMatrix>
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<feComponentTransfer>
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<feComposite>
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<feConvolveMatrix>
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<feDiffuseLighting>
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<feDisplacementMap>
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<feDistantLight>
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<feFlood>
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<feFuncA>
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<feFuncB>
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<feFuncG>
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<feFuncR>
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<feGaussianBlur>
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<feImage>
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<feMerge>
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<feMergeNode>
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<feMorphology>
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<feOffset>
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<fePointLight>
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<feSpecularLighting>
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<feSpotLight>
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<feTile>
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<feTurbulence>
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<filter>
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<font>
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<font-face>
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<font-face-format>
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<font-face-name>
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<font-face-src>
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<font-face-uri>
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<foreignObject>
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G
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<g>
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<glyph>
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<glyphRef>
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H
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<hkern>
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I
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<image>
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J-L
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<line>
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<linearGradient>
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M
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<marker>
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<mask>
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<metadata>
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<missing-glyph>
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<mpath>
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N-P
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<path>
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<pattern>
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<polygon>
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<polyline>
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Q-R
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<radialGradient>
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<rect>
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S
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<script>
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<set>
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<stop>
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<style>
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<svg>
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<switch>
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<symbol>
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T
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<text>
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<textPath>
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<title>
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<tref>
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<tspan>
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U
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<use>
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V-Z
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<view>
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<vkern>
stitchTiles
attribute defines how the Perlin Noise tiles behave at the border.
You can use this attribute with the following SVG elements:
html, body, svg {
height: 100%;
}
<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">
<filter id="noise1" x="0" y="0" width="100%" height="100%">
<feTurbulence baseFrequency="0.025" stitchTiles="noStitch" />
</filter>
<filter id="noise2" x="0" y="0" width="100%" height="100%">
<feTurbulence baseFrequency="0.025" stitchTiles="stitch" />
</filter>
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise1);" />
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise1); transform: translate(100px, 0);" />
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise1); transform: translate(0, 100px);" />
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise1); transform: translate(100px, 100px);" />
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise2); transform: translate(220px, 0);" />
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise2); transform: translate(320px, 0);" />
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise2); transform: translate(220px, 100px);" />
<rect x="0" y="0" width="100" height="100" style="filter: url(#noise2); transform: translate(320px, 100px);" />
</svg>
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值
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noStitch
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stitch
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默认值
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noStitch
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Animatable
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Yes
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noStitch
This value indicates that no attempt is made to achieve smooth transitions at the border of tiles which contain a turbulence function. Sometimes the result will show clear discontinuities at the tile borders.
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stitch
This value indicates that the user agent will automatically adjust the x and y values of the base frequency such that the
<feTurbulence>
node’s width and height (i.e., the width and height of the current subregion) contain an integral number of the tile width and height for the first octave.
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由 MDN 贡献者