exponentialRampToValueAtTime()
方法在
AudioParam
Interface schedules a gradual exponential change in the value of the
AudioParam
. The change starts at the time specified for the
上一
event, follows an exponential ramp to the new value given in the
value
parameter, and reaches the new value at the time given in the
endTime
参数。
注意 : Exponential ramps are considered more useful when changing frequencies or playback rates than linear ramps because of the way the human ear works.
var AudioParam = AudioParam.exponentialRampToValueAtTime(value, endTime)
AudioParam
will ramp to by the given time.
A double representing the exact time (in seconds) after the ramping starts that the changing of the value will stop.
A reference to this
AudioParam
object. In some browsers older implementations of this interface return void.
In this example, we have a media source with two control buttons (see the
audio-param repo
for the source code, or
view the example live
.) When these buttons are pressed,
exponentialRampToValueAtTime()
is used to fade the gain value up to 1.0, and down to 0, respectively. This is pretty useful for fade in/fade out effects:
// create audio context
var AudioContext = window.AudioContext || window.webkitAudioContext;
var audioCtx = new AudioContext();
// set basic variables for example
var myAudio = document.querySelector('audio');
var pre = document.querySelector('pre');
var myScript = document.querySelector('script');
pre.innerHTML = myScript.innerHTML;
var expRampPlus = document.querySelector('.exp-ramp-plus');
var expRampMinus = document.querySelector('.exp-ramp-minus');
// Create a MediaElementAudioSourceNode
// Feed the HTMLMediaElement into it
var source = audioCtx.createMediaElementSource(myAudio);
// Create a gain node and set its gain value to 0.5
var gainNode = audioCtx.createGain();
// connect the AudioBufferSourceNode to the gainNode
// and the gainNode to the destination
gainNode.gain.setValueAtTime(0, audioCtx.currentTime);
source.connect(gainNode);
gainNode.connect(audioCtx.destination);
// set buttons to do something onclick
expRampPlus.onclick = function() {
gainNode.gain.exponentialRampToValueAtTime(1.0, audioCtx.currentTime + 2);
}
expRampMinus.onclick = function() {
gainNode.gain.exponentialRampToValueAtTime(0.01, audioCtx.currentTime + 2);
}
注意 : A value of 0.01 was used for the value to ramp down to in the last function rather than 0, as an invalid or illegal string error is thrown if 0 is used — the value needs to be positive.
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'exponentialRampToValueAtTime' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
exponentialRampToValueAtTime
|
Chrome 14 | Edge 12 |
Firefox
部分支持
25
注意事项
|
IE 不支持 No | Opera 15 | Safari 6 | WebView Android Yes |
Chrome Android
部分支持
18
注意事项
|
Firefox Android
部分支持
26
注意事项
|
Opera Android 14 | Safari iOS Yes | Samsung Internet Android 1.0 |
完整支持
部分支持
不支持
见实现注意事项。
AudioParam
cancelAndHoldAtTime()
cancelScheduledValues()
exponentialRampToValueAtTime()
linearRampToValueAtTime()
setTargetAtTime()
setValueAtTime()
setValueCurveAtTime()
AnalyserNode
AudioBuffer
AudioBufferSourceNode
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode