OES_texture_half_float
扩展属于
WebGL API
and adds texture formats with 16- (aka half float) and 32-bit floating-point components.
WebGL extensions are available using the
WebGLRenderingContext.getExtension()
method. For more information, see also
使用扩展
在
WebGL 教程
.
可用性:
This extension is only available to
WebGL1
contexts. In
WebGL2
, the functionality of this extension is available on the WebGL2 context by default. The constant in WebGL2 is
gl.HALF_FLOAT
.
ext.HALF_FLOAT_OES
Half floating-point type (16-bit).
This extension extends
WebGLRenderingContext.texImage2D()
and
WebGLRenderingContext.texSubImage2D()
:
type
parameter now accepts
ext.HALF_FLOAT_OES
.
Linear filtering on half floating-point textures is not allowed with this extension. If you set the magnification or minification filter in the
WebGLRenderingContext.texParameter()
method to one of
gl.LINEAR
,
gl.LINEAR_MIPMAP_NEAREST
,
gl.NEAREST_MIPMAP_LINEAR
,或
gl.LINEAR_MIPMAP_LINEAR
, and use half floating-point textures, the texture will be marked as incomplete.
To use linear filtering on half floating-point textures, enable the
OES_texture_half_float_linear
extension in addition to this extension.
This extension implicitly enables the
EXT_color_buffer_half_float
extension (if supported), which allows rendering to 16-bit floating point formats.
var ext = gl.getExtension('OES_texture_half_float');
var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, ext.HALF_FLOAT_OES, image);
| 规范 | 状态 | 注释 |
|---|---|---|
|
OES_texture_half_float
The definition of 'OES_texture_half_float' in that specification. |
推荐 | 初始定义。 |
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
更新 GitHub 上的兼容性数据| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
OES_texture_half_float
|
Chrome Yes | Edge ≤18 | Firefox 29 | IE ? | Opera Yes | Safari ? | WebView Android Yes | Chrome Android Yes | Firefox Android ? | Opera Android Yes | Safari iOS ? | Samsung Internet Android Yes |
完整支持
兼容性未知
WebGLRenderingContext.getExtension()
WebGLRenderingContext.texImage2D()
WebGLRenderingContext.texSubImage2D()
OES_texture_float
OES_texture_float_linear
OES_texture_half_float_linear
OES_texture_half_float
ANGLE_instanced_arrays
EXT_blend_minmax
EXT_color_buffer_half_float
EXT_disjoint_timer_query
EXT_frag_depth
EXT_sRGB
EXT_shader_texture_lod
EXT_texture_filter_anisotropic
OES_element_index_uint
OES_standard_derivatives
OES_texture_float
OES_texture_float_linear
OES_texture_half_float_linear
OES_vertex_array_object
WEBGL_color_buffer_float
WEBGL_compressed_texture_atc
WEBGL_compressed_texture_etc1
WEBGL_compressed_texture_pvrtc
WEBGL_compressed_texture_s3tc
WEBGL_compressed_texture_s3tc_srgb
WEBGL_debug_renderer_info
WEBGL_debug_shaders
WEBGL_depth_texture
WEBGL_draw_buffers
WEBGL_lose_context
WebGL2RenderingContext
WebGLActiveInfo
WebGLBuffer
WebGLContextEvent
WebGLFramebuffer
WebGLObject
WebGLProgram
WebGLQuery
WebGLRenderbuffer
WebGLRenderingContext
WebGLSampler
WebGLShader
WebGLShaderPrecisionFormat
WebGLSync
WebGLTexture
WebGLTransformFeedback
WebGLUniformLocation
WebGLVertexArrayObject