WEBGL_compressed_texture_s3tc_srgb 扩展属于 WebGL API and exposes four S3TC compressed texture formats for the sRGB colorspace.

Compressed textures reduce the amount of memory needed to store a texture on the GPU, allowing for higher resolution textures or more of the same resolution textures.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also 使用扩展 WebGL 教程 .

可用性: This extension is available to both WebGL1 and WebGL2 上下文。

常量

The compressed texture formats are exposed by four constants and can be used in two functions: compressedTexImage2D() and compressedTexSubImage2D() .

ext.COMPRESSED_SRGB_S3TC_DXT1_EXT

A DXT1-compressed image in an sRGB image format.

ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT

A DXT1-compressed image in an sRGB image format with a simple on/off alpha value.

ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT

A DXT3-compressed image in an sRGBA image format.

ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT

A DXT5-compressed image in an sRGBA image format.

范例

var ext = gl.getExtension('WEBGL_compressed_texture_s3tc_srgb');
var texture = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, texture);
gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_SRGB_S3TC_DXT1_EXT, 512, 512, 0, textureData);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
					

规范

规范 状态 注释
WEBGL_compressed_texture_s3tc_srgb
The definition of 'WEBGL_compressed_texture_s3tc_srgb' in that specification.
推荐 初始定义。

浏览器兼容性

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Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
WEBGL_compressed_texture_s3tc_srgb Chrome Yes Edge ≤79 Firefox 55 IE ? Opera Yes Safari ? WebView Android Yes Chrome Android Yes Firefox Android ? Opera Android Yes Safari iOS ? Samsung Internet Android Yes

图例

完整支持

完整支持

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另请参阅

元数据

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