There's one last essential concept about functions for us to discuss — return values. Some functions don't return a significant value, but others do. It's important to understand what their values are, how to use them in your code, and how to make functions return useful values. We'll cover all of these below.
| Prerequisites: | Basic computer literacy, a basic understanding of HTML and CSS, JavaScript 第一步 , Functions — reusable blocks of code . |
|---|---|
| Objective: | To understand function return values, and how to make use of them. |
返回值 are just what they sound like — the values that a function returns when it has completed. You've already met return values a number of times, although you may not have thought about them explicitly.
Let's return to a familiar example (from a previous article in this series):
const myText = 'The weather is cold';
const newString = myText.replace('cold', 'warm');
console.log(newString); // Should print "The weather is warm"
// the replace() string function takes a string,
// replaces one substring with another, and returns
// a new string with the replacement made
replace()
function is invoked on the
myText
string, and is passed two parameters:
When the function completes (finishes running), it returns a value, which is a new string with the replacement made. In the code above, the result of this return value is saved in the variable
newString
.
If you look at the
replace()
function MDN reference page, you'll see a section called
返回值
. It is very useful to know and understand what values are returned by functions, so we try to include this information wherever possible.
Some functions don't return any value. (In these cases, our reference pages list the return value as
void
or
undefined
.) For example, in the
displayMessage()
function we built in the previous article, no specific value is returned when the function is invoked. It just makes a box appear somewhere on the screen — that's it!
Generally, a return value is used where the function is an intermediate step in a calculation of some kind. You want to get to a final result, which involves some values that need to be calculated by a function. After the function calculates the value, it can return the result so it can be stored in a variable; and you can use this variable in the next stage of the calculation.
To return a value from a custom function, you need to use the
return
keyword. We saw this in action recently in our
random-canvas-circles.html
example. Our
draw()
function draws 100 random circles somewhere on an HTML
<canvas>
:
function draw() {
ctx.clearRect(0, 0, WIDTH, HEIGHT);
for (let i = 0; i < 100; i++) {
ctx.beginPath();
ctx.fillStyle = 'rgba(255,0,0,0.5)';
ctx.arc(random(WIDTH), random(HEIGHT), random(50), 0, 2 * Math.PI);
ctx.fill();
}
}
Inside each loop iteration, three calls are made to the
random()
function, to generate a random value for the current circle's
x-coordinate
,
y-coordinate
,和
radius
, respectively. The
random()
function takes one parameter — a whole number — and it returns a whole random number between
0
and that number. It looks like this:
function random(number) {
return Math.floor(Math.random() * number);
}
This could be written as follows:
function random(number) {
const result = Math.floor(Math.random() * number);
return result;
}
But the first version is quicker to write, and more compact.
We are returning the result of the calculation
Math.floor(Math.random() * number)
each time the function is called. This return value appears at the point the function was called, and the code continues.
So when you execute the following:
ctx.arc(random(WIDTH), random(HEIGHT), random(50), 0, 2 * Math.PI);
If the three
random()
calls returned the values
500
,
200
,和
35
, respectively, the line would actually be run as if it were this:
ctx.arc(500, 200, 35, 0, 2 * Math.PI);
The function calls on the line are run first, and their return values substituted for the function calls, before the line itself is then executed.
Let's have a go at writing our own functions featuring return values.
<input>
field and a paragraph. There's also a
<script>
element, in which we have stored a reference to both HTML elements in two variables. This little page will allow you to enter a number into the text box, and display different numbers related to it in the paragraph below.
<script>
element. Below the two existing lines of
JavaScript
, add the following function definitions:
function squared(num) {
return num * num;
}
function cubed(num) {
return num * num * num;
}
function factorial(num) {
if (num < 0) return undefined;
if (num == 0) return 1;
let x = num - 1;
while (x > 1) {
num *= x;
x--;
}
return num;
}
squared()
and
cubed()
functions are fairly obvious — they return the square or cube of the number that was given as a parameter. The
factorial()
函数返回
factorial
of the given number.
input.addEventListener('change', () => {
const num = parseFloat(input.value);
if (isNaN(num)) {
para.textContent = 'You need to enter a number!';
} else {
para.textContent = `${num} squared is ${squared(num)}. `;
para.textContent += `${num} cubed is ${cubed(num)}. `;
para.textContent += `${num} factorial is ${factorial(num)}. `;
}
});
Here we are adding a listener to the
change
event. It runs whenever the
change
event fires on the text input — that is, when a new value is entered into the text
input
, and submitted (e.g., enter a value, then unfocus the input by pressing
Tab
or
返回
). When this anonymous function runs, the value in the
input
is stored in the
num
常量。
Next, we do a conditional test. If the entered value is not a number, an error message is printed to the paragraph. The test looks at whether the expression
isNaN(num)
返回
true
。
isNaN()
function to test whether the
num
value is not a number — if so, it returns
true
, and if not, it returns
false
.
If the test returns
false
,
num
value is a number. Therefore, a sentence is printed out inside the paragraph element that states the square, cube, and factorial values of the number. The sentence calls the
squared()
,
cubed()
,和
factorial()
functions to calculate the required values.
注意: If you have trouble getting the example to work, feel free to check your code against the finished version on GitHub ( see it running live also), or ask us for help.
At this point, we'd like you to have a go at writing out a couple of functions of your own and adding them to the library. How about the square or cube root of the number? Or the circumference of a circle with a given radius?
Some extra function related tips:
You've reached the end of this article, but can you remember the most important information? You can find some further tests to verify that you've retained this information before you move on — see Test your skills: Functions .
So there we have it — functions are fun, very useful, and although there's a lot to talk about in regards to their syntax and functionality, they are fairly understandable.
If there is anything you didn't understand, feel free to read through the article again, or contact us to ask for help.
最后修改: , 由 MDN 贡献者