resume() 方法在 AudioContext interface resumes the progression of time in an audio context that has previously been suspended.

This method will cause an INVALID_STATE_ERR exception to be thrown if called on an OfflineAudioContext .

句法

completePromise = audioContext.resume();
					

参数

None.

返回值

A Promise that resolves when the context has resumed. The promise is rejected if the context has already been closed.

范例

The following snippet is taken from our AudioContext states demo ( see it running live .) When the suspend/resume button is clicked, the AudioContext.state is queried — if it is running , suspend() is called; if it is suspended , resume() is called. In each case, the text label of the button is updated as appropriate once the promise resolves.

susresBtn.onclick = function() {
  if(audioCtx.state === 'running') {
    audioCtx.suspend().then(function() {
      susresBtn.textContent = 'Resume context';
    });
  } else if(audioCtx.state === 'suspended') {
    audioCtx.resume().then(function() {
      susresBtn.textContent = 'Suspend context';
    });
  }
}
					

规范

规范 状态 注释
Web 音频 API
The definition of 'resume()' in that specification.
工作草案

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
resume Chrome 41 Edge ≤18 Firefox 40 IE 不支持 No Opera Yes Safari Yes WebView Android Yes Chrome Android 41 Firefox Android Yes Opera Android Yes Safari iOS Yes Samsung Internet Android 4.0

图例

完整支持

完整支持

不支持

不支持

另请参阅

元数据

  • 最后修改: