OES_fbo_render_mipmap 扩展属于 WebGL API and makes it possible to attach any level of a texture to a framebuffer object.

WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also 使用扩展 WebGL 教程 .

可用性: This extension is only available to WebGL 1 .
In WebGL2, the functionality of this extension is available in the WebGL 2 context by default.

范例

sample code in the Khronos specification.

规范

规范 状态
OES_fbo_render_mipmap 草案

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
OES_fbo_render_mipmap Chrome No Edge No Firefox 71
71
Disabled ). To change preferences in Firefox, visit
IE No Opera No Safari No WebView Android No Chrome Android No Firefox Android No Opera Android No Safari iOS No Samsung Internet Android No

图例

完整支持

完整支持

不支持

不支持

用户必须明确启用此特征。

用户必须明确启用此特征。

另请参阅

元数据

  • 最后修改: