OES_vertex_array_object.createVertexArrayOES()
方法在
WebGL API
creates and initializes a
WebGLVertexArrayObject
object that represents a vertex array object (VAO) pointing to vertex array data and which provides names for different sets of vertex data.
WebGLVertexArrayObjectOES ext.createVertexArrayOES();
None.
A
WebGLVertexArrayObject
representing a vertex array object (VAO) which points to vertex array data.
var ext = gl.getExtension('OES_vertex_array_object');
var vao = ext.createVertexArrayOES();
ext.bindVertexArrayOES(vao);
// ...
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// ...
| 规范 | 状态 | 注释 |
|---|---|---|
|
OES_vertex_array_object
The definition of 'OES_vertex_array_object' in that specification. |
推荐 | 初始定义。 |
The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.
更新 GitHub 上的兼容性数据| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
createVertexArrayOES
|
Chrome Yes | Edge 17 | Firefox 25 | IE ? | Opera Yes | Safari ? | WebView Android Yes | Chrome Android Yes | Firefox Android ? | Opera Android Yes | Safari iOS ? | Samsung Internet Android Yes |
完整支持
兼容性未知
WebGLRenderingContext.getExtension()
WebGLRenderingContext.vertexAttribPointer()
WebGL2RenderingContext.createVertexArray()
OES_vertex_array_object
bindVertexArrayOES()
createVertexArrayOES()
deleteVertexArrayOES()
isVertexArrayOES()
ANGLE_instanced_arrays
EXT_blend_minmax
EXT_color_buffer_half_float
EXT_disjoint_timer_query
EXT_frag_depth
EXT_sRGB
EXT_shader_texture_lod
EXT_texture_filter_anisotropic
OES_element_index_uint
OES_standard_derivatives
OES_texture_float
OES_texture_float_linear
OES_texture_half_float
OES_texture_half_float_linear
WEBGL_color_buffer_float
WEBGL_compressed_texture_atc
WEBGL_compressed_texture_etc1
WEBGL_compressed_texture_pvrtc
WEBGL_compressed_texture_s3tc
WEBGL_compressed_texture_s3tc_srgb
WEBGL_debug_renderer_info
WEBGL_debug_shaders
WEBGL_depth_texture
WEBGL_draw_buffers
WEBGL_lose_context
WebGL2RenderingContext
WebGLActiveInfo
WebGLBuffer
WebGLContextEvent
WebGLFramebuffer
WebGLObject
WebGLProgram
WebGLQuery
WebGLRenderbuffer
WebGLRenderingContext
WebGLSampler
WebGLShader
WebGLShaderPrecisionFormat
WebGLSync
WebGLTexture
WebGLTransformFeedback
WebGLUniformLocation
WebGLVertexArrayObject