oncomplete
event handler of the
OfflineAudioContext
interface is called when the audio processing is terminated, that is when the
complete
event (of type
OfflineAudioCompletionEvent
) is raised.
var offlineAudioCtx = new OfflineAudioContext();
offlineAudioCtx.oncomplete = function() { ... }
When processing is complete, you might want to use the
oncomplete
handler the prompt the user that the audio can now be played, and enable the play button.
offlineAudioCtx.oncomplete = function() {
console.log('Offline audio processing now complete');
showModalDialog('Song processed and ready to play');
playBtn.disabled = false;
}
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'oncomplete' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
oncomplete
|
Chrome 14 | Edge 12 | Firefox 25 | IE 不支持 No | Opera 15 | Safari 6 | WebView Android Yes | Chrome Android 18 | Firefox Android 26 | Opera Android 14 | Safari iOS ? | Samsung Internet Android 1.0 |
完整支持
不支持
兼容性未知
OfflineAudioContext
length
oncomplete
AnalyserNode
AudioBuffer
AudioBufferSourceNode
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode