suspend()
方法在
OfflineAudioContext
interface schedules a suspension of the time progression in the audio context at the specified time and returns a promise. This is generally useful at the time of manipulating the audio graph synchronously on OfflineAudioContext.
Note that the maximum precision of suspension is the size of the render quantum and the specified suspension time will be rounded down to the nearest render quantum boundary. For this reason, it is not allowed to schedule multiple suspends at the same quantized frame. Also scheduling should be done while the context is not running to ensure the precise suspension.
OfflineAudioContext.suspend(suspendTime).then(function() { ... });
double
specifying the suspend time, in seconds.
A
Promise
resolving to void.
The promise is rejected when any exception is encountered.
InvalidStateError
if the quantized frame number is one of the following:
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'suspend()' in that specification. |
工作草案 | 初始定义。 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
suspend
|
Chrome 49 | Edge ≤18 | Firefox 不支持 No | IE 不支持 No | Opera 36 | Safari 不支持 No | WebView Android 49 | Chrome Android 49 | Firefox Android 不支持 No | Opera Android 36 | Safari iOS 不支持 No | Samsung Internet Android 5.0 |
完整支持
不支持
OfflineAudioContext
resume()
startRendering()
suspend()
AnalyserNode
AudioBuffer
AudioBufferSourceNode
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode