AudioBufferSourceNode()
构造函数创建新
AudioBufferSourceNode
对象实例。
var audioBufferSourceNode = new AudioBufferSourceNode(context, options)
Inherits parameters from the
AudioNodeOptions
dictionary
.
AudioContext
.
buffer
: An instance of
AudioBuffer
to be played.
detune
: A value in cents to modulate the speed of audio stream rendering. Its nominal range is (-∞ to +∞). The default is
0
.
loop
: A boolean indicating whether the audio should play in a loop. The default is
false
. If the loop is dynamically modified during playback, the new value will take effect on the next processing block of audio.
loopEnd
: An optional value, in seconds, where looping should end if the loop attribute is
true
。默认为
0
. Its value is exclusive to the content of the loop. The sample frames, comprising the loop, run from the values
loopStart
to
loopEnd
-(1/
sampleRate
). It's sensible to set this to a value between 0 and the duration of the buffer. If
loopEnd
is less than 0, looping will end at 0. If
loopEnd
is greater than the duration of the buffer, looping will end at the end of the buffer. This attribute is converted to an exact sample frame offset within the buffer, by multiplying by the buffer's sample rate and rounding to the nearest integer value. Thus, its behavior is independent of the value of the
playbackRate
参数。
loopStart
: An optional value in seconds, where looping should begin if the loop attribute is
true
。默认为
0
. It's sensible to set this to a value between 0 and the duration of the buffer. If
loopStart
is less than 0, looping will begin at 0. If
loopStart
is greater than the duration of the buffer, looping will begin at the end of the buffer. This attribute is converted to an exact sample frame offset within the buffer, by multiplying by the buffer's sample rate and rounding to the nearest integer value. Thus, its behavior is independent of the value of the
playbackRate
参数。
playbackRate
: The speed at which to render the audio stream. Its default value is
1
. This parameter is k-rate. This is a compound parameter with detune. Its nominal range is (-∞ to +∞).
新的
AudioBufferSourceNode
对象实例。
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'AudioBufferSourceNode()' in that specification. |
工作草案 | 初始定义。 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
AudioBufferSourceNode()
构造函数
|
Chrome
55
注意事项
|
Edge ≤79 | Firefox 53 | IE 不支持 No | Opera 42 | Safari ? |
WebView Android
55
注意事项
|
Chrome Android 55 | Firefox Android 53 | Opera Android 42 | Safari iOS ? |
Samsung Internet Android
6.0
注意事项
|
完整支持
不支持
兼容性未知
见实现注意事项。
AudioBufferSourceNode
AudioBufferSourceNode()
AnalyserNode
AudioBuffer
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode