start()
方法在
AudioBufferSourceNode
Interface is used to schedule playback of the audio data contained in the buffer, or to begin playback immediately.
AudioBufferSourceNode.start([when][, offset][, duration]);
当
可选
AudioContext
。若
当
is less than (
AudioContext.currentTime
, or if it's 0, the sound begins to play at once.
默认值为 0。
offset
可选
AudioContext
, to the time within the audio buffer that playback should begin. For example, to start playback halfway through a 10-second audio clip,
offset
should be 5. The default value, 0, will begin playback at the beginning of the audio buffer, and offsets past the end of the audio which will be played (based on the audio buffer's
duration
and/or the
loopEnd
property) are silently clamped to the maximum value allowed. The computation of the offset into the sound is performed using the sound buffer's natural sample rate, rather than the current playback rate, so even if the sound is playing at twice its normal speed, the midway point through a 10-second audio buffer is still 5.
duration
可选
stop()
method. Using this parameter is functionally identical to calling
start(when, offset)
and then calling
stop(when+duration)
.
TypeError
A negative value was specified for one or more of the three time parameters. Please don't attempt to tamper with the laws of temporal physics.
InvalidStateError
start()
has already been called. You can only call this function once during the lifetime of an
AudioBufferSourceNode
.
The most simple example just starts the audio buffer playing from the beginning — you don't need to specify any parameters in this case:
source.start();
The following more complex example will, 1 second from now, start playing 10 seconds worth of sound starting 3 seconds into the audio buffer.
source.start(audioCtx.currentTime + 1,3,10);
For a more complete example showing
start()
in use, check out our
AudioContext.decodeAudioData()
example, You can also
run the code example live
,或
view the source
.
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'start()' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
start
|
Chrome 不支持 14 — 57 | Edge 不支持 12 — 79 | Firefox 25 | IE 不支持 No | Opera 15 | Safari 6 | WebView Android Yes | Chrome Android 18 | Firefox Android 26 | Opera Android 14 | Safari iOS Yes | Samsung Internet Android 1.0 |
完整支持
不支持
AudioBufferSourceNode
start()
AnalyserNode
AudioBuffer
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode