loop
特性为
AudioBufferSourceNode
interface is a Boolean indicating if the audio asset must be replayed when the end of the
AudioBuffer
is reached.
loop
property's default value is
false
.
var loopingEnabled = AudioBufferSourceNode.loop; AudioBufferSourceNode.loop = true | false;
A Boolean which is
true
if looping is enabled; otherwise, the value is
false
.
When looping is enabled, the sound begins playing at the time specified as the start point when
start()
is called. When the time specified by the
loopEnd
property is reached, playback continues at the time specified by
loopStart
在此范例中,
AudioContext.decodeAudioData
function is used to decode an audio track and put it into an
AudioBufferSourceNode
. Buttons are provided to play and stop the audio playback, and a slider control is used to change the
playbackRate
property value on the fly. When the audio is played, it loops.
You can run the full example live (或 view the source )。
function getData() {
source = audioCtx.createBufferSource();
request = new XMLHttpRequest();
request.open('GET', 'viper.ogg', true);
request.responseType = 'arraybuffer';
request.onload = function() {
var audioData = request.response;
audioCtx.decodeAudioData(audioData, function(buffer) {
myBuffer = buffer;
source.buffer = myBuffer;
source.playbackRate.value = playbackControl.value;
source.connect(audioCtx.destination);
source.loop = true;
},
function(e){"Error with decoding audio data" + e.err});
}
request.send();
}
// wire up buttons to stop and play audio, and range slider control
play.onclick = function() {
getData();
source.start(0);
play.setAttribute('disabled', 'disabled');
playbackControl.removeAttribute('disabled');
}
| 规范 | 状态 | 注释 |
|---|---|---|
|
Web 音频 API
The definition of 'loop' in that specification. |
工作草案 |
| 桌面 | 移动 | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
loop
|
Chrome 14 | Edge 12 | Firefox 25 | IE 不支持 No | Opera 15 | Safari 6 | WebView Android Yes | Chrome Android 18 | Firefox Android 26 | Opera Android 14 | Safari iOS Yes | Samsung Internet Android 1.0 |
完整支持
不支持
AudioBufferSourceNode
AnalyserNode
AudioBuffer
AudioContext
AudioContextOptions
AudioDestinationNode
AudioListener
AudioNode
AudioNodeOptions
AudioParam
AudioProcessingEvent
AudioScheduledSourceNode
AudioWorklet
AudioWorkletGlobalScope
AudioWorkletNode
AudioWorkletProcessor
BaseAudioContext
BiquadFilterNode
ChannelMergerNode
ChannelSplitterNode
ConstantSourceNode
ConvolverNode
DelayNode
DynamicsCompressorNode
GainNode
IIRFilterNode
MediaElementAudioSourceNode
MediaStreamAudioDestinationNode
MediaStreamAudioSourceNode
OfflineAudioCompletionEvent
OfflineAudioContext
OscillatorNode
PannerNode
PeriodicWave
StereoPannerNode
WaveShaperNode