playbackRate 特性为 AudioBufferSourceNode interface Is a k-rate AudioParam that defines the speed at which the audio asset will be played.

A value of 1.0 indicates it should play at the same speed as its sampling rate, values less than 1.0 cause the sound to play more slowly, while values greater than 1.0 result in audio playing faster than normal. The default value is 1.0 . When set to another value, the AudioBufferSourceNode resamples the audio before sending it to the output.

句法

AudioBufferSourceNode.playbackRate.value = playbackRateProportion;
					

AudioParam whose value is a floating-point value indicating the playback rate of the audio as a decimal proportion of the original sampling rate.

Consider a sound buffer containing audio sampled at 44.1 kHz (44,100 samples per second). Let's see what a few values of playbackRate do:

  • A playbackRate of 1.0 plays the audio at full speed, or 44,100 Hz.
  • A playbackRate of 0.5 plays the audio at half speed, or 22,050 Hz.
  • A playbackRate of 2.0 doubles the audio's playback rate to 88,200 Hz.

范例

在此范例中, AudioContext.decodeAudioData() function is used to decode an audio track, and put it into an AudioBufferSourceNode . Buttons are provided to play and stop the audio playback, and a slider control is used to change the playbackRate property value on the fly.

You can run the example live (或 view the source .) Play the song and alter the playback rate for some fun results.

<input class="playback-rate-control" type="range" min="0.25" max="3" step="0.05" value="1">
<span class="playback-rate-value">1.0</span>
					
function getData() {
  source = audioCtx.createBufferSource();
  request = new XMLHttpRequest();
  request.open('GET', 'viper.ogg', true);
  request.responseType = 'arraybuffer';
  request.onload = function() {
    var audioData = request.response;
    audioCtx.decodeAudioData(audioData, function(buffer) {
        myBuffer = buffer;
        source.buffer = myBuffer;
        source.playbackRate.value = playbackControl.value;
        source.connect(audioCtx.destination);
        source.loop = true;
      },
      function(e){"Error with decoding audio data" + e.err});
  }
  request.send();
}
// wire up buttons to stop and play audio, and range slider control
play.onclick = function() {
  getData();
  source.start(0);
  play.setAttribute('disabled', 'disabled');
  playbackControl.removeAttribute('disabled');
}
stop.onclick = function() {
  source.stop(0);
  play.removeAttribute('disabled');
  playbackControl.setAttribute('disabled', 'disabled');
}
playbackControl.oninput = function() {
  source.playbackRate.value = playbackControl.value;
  playbackValue.innerHTML = playbackControl.value;
}
					

规范

规范 状态 注释
Web 音频 API
The definition of 'playbackRate' in that specification.
工作草案

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
桌面 移动
Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
playbackRate Chrome 14 Edge 12 Firefox 25 IE 不支持 No Opera 15 Safari 6 WebView Android Yes Chrome Android 18 Firefox Android 26 Opera Android 14 Safari iOS Yes Samsung Internet Android 1.0

图例

完整支持

完整支持

不支持

不支持

另请参阅

元数据

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