CanvasRenderingContext2D .isPointInPath() method of the Canvas 2D API reports whether or not the specified point is contained in the current path.

句法

ctx.isPointInPath(x, y [, fillRule]);
ctx.isPointInPath(path, x, y [, fillRule]);
					

参数

x

The x-axis coordinate of the point to check, unaffected by the current transformation of the context.

y

The y-axis coordinate of the point to check, unaffected by the current transformation of the context.

fillRule
The algorithm by which to determine if a point is inside or outside the path.
可能的值:
path
Path2D path to check against. If unspecified, the current path is used.

返回值

布尔
A Boolean, which is true if the specified point is contained in the current or specified path, otherwise false .

范例

Checking a point in the current path

此范例使用 isPointInPath() method to check if a point is within the current path.

HTML

<canvas id="canvas"></canvas>
<p>In path: <code id="result">false</code></p>
					

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
const result = document.getElementById('result');
ctx.rect(10, 10, 100, 100);
ctx.fill();
result.innerText = ctx.isPointInPath(30, 70);
					

结果

Checking a point in the specified path

Whenever you move the mouse, this example checks whether the cursor is in a circular Path2D path. If yes, the circle becomes green, otherwise it is red.

HTML

<canvas id="canvas"></canvas>
					

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
// Create circle
const circle = new Path2D();
circle.arc(150, 75, 50, 0, 2 * Math.PI);
ctx.fillStyle = 'red';
ctx.fill(circle);
// Listen for mouse moves
canvas.addEventListener('mousemove', function(event) {
  // Check whether point is inside circle
  if (ctx.isPointInPath(circle, event.offsetX, event.offsetY)) {
    ctx.fillStyle = 'green';
  }
  else {
    ctx.fillStyle = 'red';
  }
  // Draw circle
  ctx.clearRect(0, 0, canvas.width, canvas.height);
  ctx.fill(circle);
});
					

结果

规范

规范 状态 注释
HTML 实时标准
The definition of 'CanvasRenderingContext2D.isPointInPath' in that specification.
实时标准

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
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Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
isPointInPath Chrome Yes Edge 12 Firefox 2 IE Yes Opera Yes Safari Yes WebView Android Yes Chrome Android Yes Firefox Android 4 Opera Android Yes Safari iOS Yes Samsung Internet Android Yes
路径 参数 Chrome Yes Edge ≤18 Firefox 31 IE No Opera Yes Safari No WebView Android Yes Chrome Android Yes Firefox Android 31 Opera Android ? Safari iOS ? Samsung Internet Android Yes

图例

完整支持

完整支持

不支持

不支持

兼容性未知 ?

兼容性未知

Gecko-specific note

  • Prior to Gecko 7.0 (Firefox 7.0 / Thunderbird 7.0 / SeaMonkey 2.4), this method incorrectly failed to multiply the specified point's coordinates by the current transformation matrix before comparing it to the path. Now this method works correctly even if the context is rotated, scaled, or otherwise transformed.

另请参阅

元数据

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