CanvasRenderingContext2D .lineJoin property of the Canvas 2D API determines the shape used to join two line segments where they meet.

This property has no effect wherever two connected segments have the same direction, because no joining area will be added in this case. Degenerate segments with a length of zero (i.e., with all endpoints and control points at the exact same position) are also ignored.

注意: Lines can be drawn with the stroke() , strokeRect() ,和 strokeText() 方法。

句法

ctx.lineJoin = "bevel" || "round" || "miter";
					

选项

There are three possible values for this property: "round" , "bevel" ,和 "miter" 。默认为 "miter" .

"round"

Rounds off the corners of a shape by filling an additional sector of disc centered at the common endpoint of connected segments. The radius for these rounded corners is equal to the line width.

"bevel"

Fills an additional triangular area between the common endpoint of connected segments, and the separate outside rectangular corners of each segment.

"miter"
Connected segments are joined by extending their outside edges to connect at a single point, with the effect of filling an additional lozenge-shaped area. This setting is affected by the miterLimit property. Default value.

范例

Changing the joins in a path

This example applies rounded line joins to a path.

HTML

<canvas id="canvas"></canvas>
					

JavaScript

const canvas = document.getElementById('canvas');
const ctx = canvas.getContext('2d');
ctx.lineWidth = 20;
ctx.lineJoin = 'round';
ctx.beginPath();
ctx.moveTo(20, 20);
ctx.lineTo(190, 100);
ctx.lineTo(280, 20);
ctx.lineTo(280, 150);
ctx.stroke();
					

结果

Comparison of line joins

The example below draws three different paths, demonstrating each of the three lineJoin 选项。

<canvas id="canvas" width="150" height="150"></canvas>
					
var ctx = document.getElementById('canvas').getContext('2d');
var lineJoin = ['round', 'bevel', 'miter'];
ctx.lineWidth = 10;
for (let i = 0; i < lineJoin.length; i++) {
  ctx.lineJoin = lineJoin[i];
  ctx.beginPath();
  ctx.moveTo(-5, 5 + i * 40);
  ctx.lineTo(35, 45 + i * 40);
  ctx.lineTo(75, 5 + i * 40);
  ctx.lineTo(115, 45 + i * 40);
  ctx.lineTo(155, 5 + i * 40);
  ctx.stroke();
}
					
Screenshot Live sample

规范

规范 状态 注释
HTML 实时标准
The definition of 'CanvasRenderingContext2D.lineJoin' in that specification.
实时标准

浏览器兼容性

The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request. 更新 GitHub 上的兼容性数据
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Chrome Edge Firefox Internet Explorer Opera Safari Android webview Chrome for Android Firefox for Android Opera for Android Safari on iOS Samsung Internet
lineJoin Chrome Yes Edge 12 Firefox 1.5 IE Yes Opera Yes Safari Yes WebView Android Yes Chrome Android Yes Firefox Android 4 Opera Android Yes Safari iOS Yes Samsung Internet Android Yes

图例

完整支持

完整支持

  • In WebKit- and Blink-based Browsers, a non-standard and deprecated method ctx.setLineJoin() is implemented in addition to this property.

另请参阅

元数据

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